DSP: dsp::DSP semaphore indicates completion of audio frame config

This commit is contained in:
MerryMage 2016-04-27 07:47:08 +01:00
parent feecc76333
commit 52e4a0f745
4 changed files with 64 additions and 17 deletions

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@ -24,12 +24,13 @@ static constexpr u64 audio_frame_ticks = 1310252ull; ///< Units: ARM11 cycles
static void AudioTickCallback(u64 /*userdata*/, int cycles_late) {
if (DSP::HLE::Tick()) {
// TODO(merry): Signal all the other interrupts as appropriate.
DSP_DSP::SignalPipeInterrupt(DSP::HLE::DspPipe::Audio);
// HACK(merry): Added to prevent regressions. Will remove soon.
DSP_DSP::SignalPipeInterrupt(DSP::HLE::DspPipe::Binary);
}
// TODO(merry): Signal all the other interrupts as appropriate.
// HACK(merry): Added to prevent regressions. Will remove soon.
DSP_DSP::SignalPipeInterrupt(DSP::HLE::DspPipe::Binary);
// Reschedule recurrent event
CoreTiming::ScheduleEvent(audio_frame_ticks - cycles_late, tick_event);
}

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@ -10,9 +10,13 @@
#include "audio_core/hle/source.h"
#include "audio_core/sink.h"
#include "core/hle/service/dsp_dsp.h"
namespace DSP {
namespace HLE {
// Region management
std::array<SharedMemory, 2> g_regions;
static size_t CurrentRegionIndex() {
@ -40,6 +44,8 @@ static SharedMemory& WriteRegion() {
return g_regions[1 - CurrentRegionIndex()];
}
// Audio processing and mixing
static std::array<Source, num_sources> sources = {
Source(0), Source(1), Source(2), Source(3), Source(4), Source(5),
Source(6), Source(7), Source(8), Source(9), Source(10), Source(11),
@ -47,19 +53,7 @@ static std::array<Source, num_sources> sources = {
Source(18), Source(19), Source(20), Source(21), Source(22), Source(23)
};
static std::unique_ptr<AudioCore::Sink> sink;
void Init() {
DSP::HLE::ResetPipes();
for (auto& source : sources) {
source.Reset();
}
}
void Shutdown() {
}
bool Tick() {
static StereoFrame16 GenerateCurrentFrame() {
SharedMemory& read = ReadRegion();
SharedMemory& write = WriteRegion();
@ -72,7 +66,45 @@ bool Tick() {
}
}
return true;
StereoFrame16 current_frame = {};
// TODO(merry): Reverb, Delay, Mixing
return current_frame;
}
// Audio output
static std::unique_ptr<AudioCore::Sink> sink;
// Public interface
void Init() {
DSP::HLE::ResetPipes();
for (auto& source : sources) {
source.Reset();
}
}
void Shutdown() {
}
bool Tick() {
bool signal_interrupt = false;
StereoFrame16 current_frame = {};
if (DSP_DSP::IsSemaphoreSignalled() && GetDspState() == DspState::On) {
// The ARM11 has finished writing to the shared memory region.
DSP_DSP::ResetSemaphore();
// Signal that we are done processing that shared memory region.
signal_interrupt = true;
current_frame = GenerateCurrentFrame();
}
// TODO(merry): Audio output
return signal_interrupt;
}
void SetSink(std::unique_ptr<AudioCore::Sink> sink_) {

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@ -89,6 +89,14 @@ void SignalPipeInterrupt(DspPipe pipe) {
interrupt_events.Signal(InterruptType::Pipe, pipe);
}
void ResetSemaphore() {
semaphore_event->Clear();
}
bool IsSemaphoreSignalled() {
return semaphore_event->signaled;
}
/**
* DSP_DSP::ConvertProcessAddressFromDspDram service function
* Inputs:

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@ -35,4 +35,10 @@ public:
*/
void SignalPipeInterrupt(DSP::HLE::DspPipe pipe);
/// Reset the dsp::DSP semaphore.
void ResetSemaphore();
/// Has the dsp::DSP semaphore been signalled?
bool IsSemaphoreSignalled();
} // namespace DSP_DSP