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Working WASD in citra_qt
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parent
85f31fdfc5
commit
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@ -7,6 +7,7 @@
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#include "core/core.h"
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#include "core/loader.h"
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#include "core/hw/hw.h"
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#include "core/hw/user_input.h"
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#include "video_core/video_core.h"
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@ -119,6 +120,8 @@ GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this
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setLayout(layout);
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BackupGeometry();
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buttonReg = 0x0;
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}
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GRenderWindow::~GRenderWindow()
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@ -198,6 +201,25 @@ void GRenderWindow::keyPressEvent(QKeyEvent* event)
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if (!key_processed)
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QWidget::keyPressEvent(event);
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*/
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if (event->key() == Qt::Key_W)
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{
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buttonReg |= USER_INPUT::PAD_UP;
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}
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else if (event->key() == Qt::Key_A)
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{
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buttonReg |= USER_INPUT::PAD_LEFT;
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}
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else if (event->key() == Qt::Key_S)
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{
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buttonReg |= USER_INPUT::PAD_DOWN;
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}
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else if (event->key() == Qt::Key_D)
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{
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buttonReg |= USER_INPUT::PAD_RIGHT;
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}
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USER_INPUT::setButtonReg(buttonReg);
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}
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void GRenderWindow::keyReleaseEvent(QKeyEvent* event)
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@ -211,4 +233,23 @@ void GRenderWindow::keyReleaseEvent(QKeyEvent* event)
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if (!key_processed)
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QWidget::keyPressEvent(event);
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*/
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if (event->key() == Qt::Key_W)
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{
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buttonReg &= 0xffffffff ^ USER_INPUT::PAD_UP;
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}
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else if (event->key() == Qt::Key_A)
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{
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buttonReg &= 0xffffffff ^ USER_INPUT::PAD_LEFT;
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}
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else if (event->key() == Qt::Key_S)
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{
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buttonReg &= 0xffffffff ^ USER_INPUT::PAD_DOWN;
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}
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else if (event->key() == Qt::Key_D)
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{
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buttonReg &= 0xffffffff ^ USER_INPUT::PAD_RIGHT;
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}
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USER_INPUT::setButtonReg(buttonReg);
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}
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@ -10,7 +10,7 @@ namespace USER_INPUT {
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template <typename T>
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inline void Write(u32 addr, const T data) {
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ERROR_LOG(NDMA, "unknown Write%d 0x%08X @ 0x%08X", sizeof(data) * 8, data, addr);
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ERROR_LOG(USER_INPUT, "unknown Write%d 0x%08X @ 0x%08X", sizeof(data) * 8, data, addr);
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}
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// Explicitly instantiate template functions because we aren't defining this in the header:
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@ -26,7 +26,7 @@ namespace USER_INPUT {
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template void Write<u8>(u32 addr, const u8 data);
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void setButtonReg(u32 buttonData) {
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Write<u32>(PADDR_BUTTONS, buttonData);
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Memory::Write32(PADDR_BUTTONS, buttonData);
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}
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/// Update hardware
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@ -1,6 +1,7 @@
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#pragma once
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#include "common/common_types.h"
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#include "core\mem_map.h"
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namespace USER_INPUT {
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@ -40,6 +41,8 @@ namespace USER_INPUT {
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template <typename T>
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inline void Write(u32 addr, const T data);
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void setButtonReg(u32 buttonData);
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/// Update hardware
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void Update();
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