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Thread: Convert some uses of handles to pointers
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parent
333557152c
commit
4637df2721
@ -13,7 +13,7 @@
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namespace Kernel {
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Handle g_main_thread = 0;
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Thread* g_main_thread = nullptr;
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HandleTable g_handle_table;
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u64 g_program_id = 0;
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@ -16,6 +16,8 @@ const Handle INVALID_HANDLE = 0;
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namespace Kernel {
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class Thread;
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// TODO: Verify code
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const ResultCode ERR_OUT_OF_HANDLES(ErrorDescription::OutOfMemory, ErrorModule::Kernel,
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ErrorSummary::OutOfResource, ErrorLevel::Temporary);
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@ -189,7 +191,7 @@ private:
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};
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extern HandleTable g_handle_table;
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extern Handle g_main_thread;
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extern Thread* g_main_thread;
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/// The ID code of the currently running game
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/// TODO(Subv): This variable should not be here,
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@ -290,7 +290,7 @@ void DebugThreadQueue() {
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}
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}
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ResultVal<Handle> Thread::Create(const char* name, u32 entry_point, s32 priority, u32 arg,
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ResultVal<Thread*> Thread::Create(const char* name, u32 entry_point, s32 priority, u32 arg,
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s32 processor_id, u32 stack_top, int stack_size) {
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_dbg_assert_(Kernel, name != nullptr);
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@ -319,6 +319,7 @@ ResultVal<Handle> Thread::Create(const char* name, u32 entry_point, s32 priority
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Thread* thread = new Thread;
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// TODO(yuriks): Thread requires a handle to be inserted into the various scheduling queues for now.
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ResultVal<Handle> handle = Kernel::g_handle_table.Create(thread);
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// TODO(yuriks): Plug memory leak
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if (handle.Failed())
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@ -342,7 +343,7 @@ ResultVal<Handle> Thread::Create(const char* name, u32 entry_point, s32 priority
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ResetThread(thread, arg, 0);
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CallThread(thread);
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return MakeResult<Handle>(*handle);
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return MakeResult<Thread*>(thread);
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}
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/// Set the priority of the thread specified by handle
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@ -372,14 +373,13 @@ void Thread::SetPriority(s32 priority) {
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}
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/// Sets up the primary application thread
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Handle SetupMainThread(s32 priority, int stack_size) {
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Thread* SetupMainThread(s32 priority, int stack_size) {
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// Initialize new "main" thread
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ResultVal<Handle> handle = Thread::Create("main", Core::g_app_core->GetPC(), priority, 0,
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ResultVal<Thread*> thread_res = Thread::Create("main", Core::g_app_core->GetPC(), priority, 0,
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THREADPROCESSORID_0, Memory::SCRATCHPAD_VADDR_END, stack_size);
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// TODO(yuriks): Propagate error
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_dbg_assert_(Kernel, handle.Succeeded());
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Thread* thread = Kernel::g_handle_table.Get<Thread>(*handle);
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_dbg_assert_(Kernel, thread_res.Succeeded());
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Thread* thread = *thread_res;
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// If running another thread already, set it to "ready" state
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Thread* cur = GetCurrentThread();
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@ -392,7 +392,7 @@ Handle SetupMainThread(s32 priority, int stack_size) {
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thread->status = THREADSTATUS_RUNNING;
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LoadContext(thread->context);
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return *handle;
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return thread;
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}
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@ -53,7 +53,7 @@ namespace Kernel {
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class Thread : public Kernel::Object {
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public:
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static ResultVal<Handle> Create(const char* name, u32 entry_point, s32 priority, u32 arg,
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static ResultVal<Thread*> Create(const char* name, u32 entry_point, s32 priority, u32 arg,
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s32 processor_id, u32 stack_top, int stack_size = Kernel::DEFAULT_STACK_SIZE);
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std::string GetName() const override { return name; }
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@ -102,7 +102,7 @@ private:
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};
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/// Sets up the primary application thread
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Handle SetupMainThread(s32 priority, int stack_size=Kernel::DEFAULT_STACK_SIZE);
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Thread* SetupMainThread(s32 priority, int stack_size = Kernel::DEFAULT_STACK_SIZE);
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/// Reschedules to the next available thread (call after current thread is suspended)
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void Reschedule();
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@ -229,16 +229,17 @@ static Result CreateThread(u32 priority, u32 entry_point, u32 arg, u32 stack_top
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name = Common::StringFromFormat("unknown-%08x", entry_point);
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}
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ResultVal<Handle> thread = Kernel::Thread::Create(name.c_str(), entry_point, priority, arg,
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ResultVal<Kernel::Thread*> thread_res = Kernel::Thread::Create(name.c_str(), entry_point, priority, arg,
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processor_id, stack_top);
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if (thread.Failed())
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return thread.Code().raw;
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if (thread_res.Failed())
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return thread_res.Code().raw;
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Kernel::Thread* thread = *thread_res;
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Core::g_app_core->SetReg(1, *thread);
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Core::g_app_core->SetReg(1, thread->GetHandle());
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LOG_TRACE(Kernel_SVC, "called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, "
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"threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X", entry_point,
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name.c_str(), arg, stack_top, priority, processor_id, *thread);
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name.c_str(), arg, stack_top, priority, processor_id, thread->GetHandle());
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return 0;
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}
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