remove dedicated_room dependence on core

This commit is contained in:
Vitor Kiguchi
2020-08-20 16:54:01 -03:00
parent fa0cb52a5d
commit 28188f13f5
15 changed files with 25 additions and 27 deletions

View File

@@ -5,7 +5,7 @@
#pragma once
#include <QWidget>
#include "core/announce_multiplayer_session.h"
#include "network/announce_multiplayer_session.h"
#include "network/network.h"
class QStandardItemModel;
@@ -80,7 +80,7 @@ private:
QStandardItemModel* game_list_model = nullptr;
QAction* leave_room;
QAction* show_room;
std::shared_ptr<Core::AnnounceMultiplayerSession> announce_multiplayer_session;
std::shared_ptr<Network::AnnounceMultiplayerSession> announce_multiplayer_session;
Network::RoomMember::State current_state = Network::RoomMember::State::Uninitialized;
bool has_mod_perms = false;
Network::RoomMember::CallbackHandle<Network::RoomMember::State> state_callback_handle;