Merge pull request #4249 from FearlessTobi/port-760
Port yuzu-emu/yuzu#760: "file_util: Use an enum class for GetUserPath()"
This commit is contained in:
		| @@ -115,6 +115,18 @@ static void OnMessageReceived(const Network::ChatEntry& msg) { | ||||
|     std::cout << std::endl << msg.nickname << ": " << msg.message << std::endl << std::endl; | ||||
| } | ||||
|  | ||||
| static void InitializeLogging() { | ||||
|     Log::Filter log_filter(Log::Level::Debug); | ||||
|     log_filter.ParseFilterString(Settings::values.log_filter); | ||||
|     Log::SetGlobalFilter(log_filter); | ||||
|  | ||||
|     Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>()); | ||||
|  | ||||
|     const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir); | ||||
|     FileUtil::CreateFullPath(log_dir); | ||||
|     Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE)); | ||||
| } | ||||
|  | ||||
| /// Application entry point | ||||
| int main(int argc, char** argv) { | ||||
|     Config config; | ||||
| @@ -124,14 +136,7 @@ int main(int argc, char** argv) { | ||||
|     std::string movie_record; | ||||
|     std::string movie_play; | ||||
|  | ||||
|     Log::Filter log_filter; | ||||
|     log_filter.ParseFilterString(Settings::values.log_filter); | ||||
|     Log::SetGlobalFilter(log_filter); | ||||
|  | ||||
|     Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>()); | ||||
|     FileUtil::CreateFullPath(FileUtil::GetUserPath(D_LOGS_IDX)); | ||||
|     Log::AddBackend( | ||||
|         std::make_unique<Log::FileBackend>(FileUtil::GetUserPath(D_LOGS_IDX) + LOG_FILE)); | ||||
|     InitializeLogging(); | ||||
|  | ||||
|     char* endarg; | ||||
| #ifdef _WIN32 | ||||
|   | ||||
| @@ -20,7 +20,7 @@ | ||||
|  | ||||
| Config::Config() { | ||||
|     // TODO: Don't hardcode the path; let the frontend decide where to put the config files. | ||||
|     sdl2_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "sdl2-config.ini"; | ||||
|     sdl2_config_loc = FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "sdl2-config.ini"; | ||||
|     sdl2_config = std::make_unique<INIReader>(sdl2_config_loc); | ||||
|  | ||||
|     Reload(); | ||||
|   | ||||
| @@ -14,7 +14,7 @@ | ||||
|  | ||||
| Config::Config() { | ||||
|     // TODO: Don't hardcode the path; let the frontend decide where to put the config files. | ||||
|     qt_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "qt-config.ini"; | ||||
|     qt_config_loc = FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "qt-config.ini"; | ||||
|     FileUtil::CreateFullPath(qt_config_loc); | ||||
|     qt_config = new QSettings(QString::fromStdString(qt_config_loc), QSettings::IniFormat); | ||||
|  | ||||
|   | ||||
| @@ -19,7 +19,7 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co | ||||
|     ui->setupUi(this); | ||||
|     this->setConfiguration(); | ||||
|     connect(ui->open_log_button, &QPushButton::pressed, []() { | ||||
|         QString path = QString::fromStdString(FileUtil::GetUserPath(D_LOGS_IDX)); | ||||
|         QString path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LogDir)); | ||||
|         QDesktopServices::openUrl(QUrl::fromLocalFile(path)); | ||||
|     }); | ||||
|     ui->toggle_cpu_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn()); | ||||
|   | ||||
| @@ -715,17 +715,19 @@ void GameListWorker::run() { | ||||
|     stop_processing = false; | ||||
|     for (UISettings::GameDir& game_dir : game_dirs) { | ||||
|         if (game_dir.path == "INSTALLED") { | ||||
|             QString path = QString::fromStdString(FileUtil::GetUserPath(D_SDMC_IDX)) + | ||||
|                            "Nintendo " | ||||
|                            "3DS/00000000000000000000000000000000/" | ||||
|                            "00000000000000000000000000000000/title/00040000"; | ||||
|             QString path = | ||||
|                 QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)) + | ||||
|                 "Nintendo " | ||||
|                 "3DS/00000000000000000000000000000000/" | ||||
|                 "00000000000000000000000000000000/title/00040000"; | ||||
|             watch_list.append(path); | ||||
|             GameListDir* game_list_dir = new GameListDir(game_dir, GameListItemType::InstalledDir); | ||||
|             emit DirEntryReady({game_list_dir}); | ||||
|             AddFstEntriesToGameList(path.toStdString(), 2, game_list_dir); | ||||
|         } else if (game_dir.path == "SYSTEM") { | ||||
|             QString path = QString::fromStdString(FileUtil::GetUserPath(D_NAND_IDX)) + | ||||
|                            "00000000000000000000000000000000/title/00040010"; | ||||
|             QString path = | ||||
|                 QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)) + | ||||
|                 "00000000000000000000000000000000/title/00040010"; | ||||
|             watch_list.append(path); | ||||
|             GameListDir* game_list_dir = new GameListDir(game_dir, GameListItemType::SystemDir); | ||||
|             emit DirEntryReady({game_list_dir}); | ||||
|   | ||||
| @@ -172,13 +172,13 @@ public: | ||||
|             QString second_name = QString::fromStdString(filename + extension); | ||||
|             static QRegExp installed_pattern( | ||||
|                 QString::fromStdString( | ||||
|                     FileUtil::GetUserPath(D_SDMC_IDX) + | ||||
|                     FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) + | ||||
|                     "Nintendo " | ||||
|                     "3DS/00000000000000000000000000000000/00000000000000000000000000000000/" | ||||
|                     "title/0004000(0|e)/[0-9a-f]{8}/content/") | ||||
|                     .replace("\\", "\\\\")); | ||||
|             static QRegExp system_pattern( | ||||
|                 QString::fromStdString(FileUtil::GetUserPath(D_NAND_IDX) + | ||||
|                 QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + | ||||
|                                        "00000000000000000000000000000000/" | ||||
|                                        "title/00040010/[0-9a-f]{8}/content/") | ||||
|                     .replace("\\", "\\\\")); | ||||
|   | ||||
| @@ -102,13 +102,18 @@ void GMainWindow::ShowTelemetryCallout() { | ||||
|  | ||||
| const int GMainWindow::max_recent_files_item; | ||||
|  | ||||
| GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) { | ||||
| static void InitializeLogging() { | ||||
|     Log::Filter log_filter; | ||||
|     log_filter.ParseFilterString(Settings::values.log_filter); | ||||
|     Log::SetGlobalFilter(log_filter); | ||||
|     FileUtil::CreateFullPath(FileUtil::GetUserPath(D_LOGS_IDX)); | ||||
|     Log::AddBackend( | ||||
|         std::make_unique<Log::FileBackend>(FileUtil::GetUserPath(D_LOGS_IDX) + LOG_FILE)); | ||||
|  | ||||
|     const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir); | ||||
|     FileUtil::CreateFullPath(log_dir); | ||||
|     Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE)); | ||||
| } | ||||
|  | ||||
| GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) { | ||||
|     InitializeLogging(); | ||||
|     Debugger::ToggleConsole(); | ||||
|     Settings::LogSettings(); | ||||
|  | ||||
| @@ -880,7 +885,7 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target | ||||
|     switch (target) { | ||||
|     case GameListOpenTarget::SAVE_DATA: { | ||||
|         open_target = "Save Data"; | ||||
|         std::string sdmc_dir = FileUtil::GetUserPath(D_SDMC_IDX); | ||||
|         std::string sdmc_dir = FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir); | ||||
|         path = FileSys::ArchiveSource_SDSaveData::GetSaveDataPathFor(sdmc_dir, program_id); | ||||
|         break; | ||||
|     } | ||||
| @@ -931,13 +936,13 @@ void GMainWindow::OnGameListOpenDirectory(QString directory) { | ||||
|     QString path; | ||||
|     if (directory == "INSTALLED") { | ||||
|         path = | ||||
|             QString::fromStdString(FileUtil::GetUserPath(D_SDMC_IDX).c_str() + | ||||
|             QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir).c_str() + | ||||
|                                    std::string("Nintendo " | ||||
|                                                "3DS/00000000000000000000000000000000/" | ||||
|                                                "00000000000000000000000000000000/title/00040000")); | ||||
|     } else if (directory == "SYSTEM") { | ||||
|         path = | ||||
|             QString::fromStdString(FileUtil::GetUserPath(D_NAND_IDX).c_str() + | ||||
|             QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir).c_str() + | ||||
|                                    std::string("00000000000000000000000000000000/title/00040010")); | ||||
|     } else { | ||||
|         path = directory; | ||||
|   | ||||
| @@ -30,7 +30,7 @@ | ||||
| #define USA_DIR "USA" | ||||
| #define JAP_DIR "JAP" | ||||
|  | ||||
| // Subdirs in the User dir returned by GetUserPath(D_USER_IDX) | ||||
| // Subdirs in the User dir returned by GetUserPath(UserPath::UserDir) | ||||
| #define CONFIG_DIR "config" | ||||
| #define CACHE_DIR "cache" | ||||
| #define SDMC_DIR "sdmc" | ||||
| @@ -39,10 +39,10 @@ | ||||
| #define LOG_DIR "log" | ||||
|  | ||||
| // Filenames | ||||
| // Files in the directory returned by GetUserPath(D_LOGS_IDX) | ||||
| // Files in the directory returned by GetUserPath(UserPath::LogDir) | ||||
| #define LOG_FILE "citra_log.txt" | ||||
|  | ||||
| // Files in the directory returned by GetUserPath(D_CONFIG_IDX) | ||||
| // Files in the directory returned by GetUserPath(UserPath::ConfigDir) | ||||
| #define EMU_CONFIG "emu.ini" | ||||
| #define DEBUGGER_CONFIG "debugger.ini" | ||||
| #define LOGGER_CONFIG "logger.ini" | ||||
|   | ||||
| @@ -4,6 +4,7 @@ | ||||
|  | ||||
| #include <array> | ||||
| #include <memory> | ||||
| #include <unordered_map> | ||||
| #include "common/assert.h" | ||||
| #include "common/common_funcs.h" | ||||
| #include "common/common_paths.h" | ||||
| @@ -670,67 +671,68 @@ std::string GetSysDirectory() { | ||||
|  | ||||
| // Returns a string with a Citra data dir or file in the user's home | ||||
| // directory. To be used in "multi-user" mode (that is, installed). | ||||
| const std::string& GetUserPath(const unsigned int DirIDX, const std::string& newPath) { | ||||
|     static std::string paths[NUM_PATH_INDICES]; | ||||
| const std::string& GetUserPath(UserPath path, const std::string& new_path) { | ||||
|     static std::unordered_map<UserPath, std::string> paths; | ||||
|     auto& user_path = paths[UserPath::UserDir]; | ||||
|  | ||||
|     // Set up all paths and files on the first run | ||||
|     if (paths[D_USER_IDX].empty()) { | ||||
|     if (user_path.empty()) { | ||||
| #ifdef _WIN32 | ||||
|         paths[D_USER_IDX] = GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP; | ||||
|         if (!FileUtil::IsDirectory(paths[D_USER_IDX])) { | ||||
|             paths[D_USER_IDX] = AppDataRoamingDirectory() + DIR_SEP EMU_DATA_DIR DIR_SEP; | ||||
|         user_path = GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP; | ||||
|         if (!FileUtil::IsDirectory(user_path)) { | ||||
|             user_path = AppDataRoamingDirectory() + DIR_SEP EMU_DATA_DIR DIR_SEP; | ||||
|         } else { | ||||
|             LOG_INFO(Common_Filesystem, "Using the local user directory"); | ||||
|         } | ||||
|  | ||||
|         paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP; | ||||
|         paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP; | ||||
|         paths.emplace(UserPath::ConfigDir, user_path + CONFIG_DIR DIR_SEP); | ||||
|         paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP); | ||||
| #else | ||||
|         if (FileUtil::Exists(ROOT_DIR DIR_SEP USERDATA_DIR)) { | ||||
|             paths[D_USER_IDX] = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP; | ||||
|             paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP; | ||||
|             paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP; | ||||
|             user_path = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP; | ||||
|             paths.emplace(UserPath::ConfigDir, user_path + CONFIG_DIR DIR_SEP); | ||||
|             paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP); | ||||
|         } else { | ||||
|             std::string data_dir = GetUserDirectory("XDG_DATA_HOME"); | ||||
|             std::string config_dir = GetUserDirectory("XDG_CONFIG_HOME"); | ||||
|             std::string cache_dir = GetUserDirectory("XDG_CACHE_HOME"); | ||||
|  | ||||
|             paths[D_USER_IDX] = data_dir + DIR_SEP EMU_DATA_DIR DIR_SEP; | ||||
|             paths[D_CONFIG_IDX] = config_dir + DIR_SEP EMU_DATA_DIR DIR_SEP; | ||||
|             paths[D_CACHE_IDX] = cache_dir + DIR_SEP EMU_DATA_DIR DIR_SEP; | ||||
|             user_path = data_dir + DIR_SEP EMU_DATA_DIR DIR_SEP; | ||||
|             paths.emplace(UserPath::ConfigDir, config_dir + DIR_SEP EMU_DATA_DIR DIR_SEP); | ||||
|             paths.emplace(UserPath::CacheDir, cache_dir + DIR_SEP EMU_DATA_DIR DIR_SEP); | ||||
|         } | ||||
| #endif | ||||
|         paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP; | ||||
|         paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP; | ||||
|         paths[D_SYSDATA_IDX] = paths[D_USER_IDX] + SYSDATA_DIR DIR_SEP; | ||||
|         paths.emplace(UserPath::SDMCDir, user_path + SDMC_DIR DIR_SEP); | ||||
|         paths.emplace(UserPath::NANDDir, user_path + NAND_DIR DIR_SEP); | ||||
|         paths.emplace(UserPath::SysDataDir, user_path + SYSDATA_DIR DIR_SEP); | ||||
|         // TODO: Put the logs in a better location for each OS | ||||
|         paths[D_LOGS_IDX] = paths[D_USER_IDX] + LOG_DIR DIR_SEP; | ||||
|         paths.emplace(UserPath::LogDir, user_path + LOG_DIR DIR_SEP); | ||||
|     } | ||||
|  | ||||
|     if (!newPath.empty()) { | ||||
|         if (!FileUtil::IsDirectory(newPath)) { | ||||
|             LOG_ERROR(Common_Filesystem, "Invalid path specified {}", newPath); | ||||
|             return paths[DirIDX]; | ||||
|     if (!new_path.empty()) { | ||||
|         if (!FileUtil::IsDirectory(new_path)) { | ||||
|             LOG_ERROR(Common_Filesystem, "Invalid path specified {}", new_path); | ||||
|             return paths[path]; | ||||
|         } else { | ||||
|             paths[DirIDX] = newPath; | ||||
|             paths[path] = new_path; | ||||
|         } | ||||
|  | ||||
|         switch (DirIDX) { | ||||
|         case D_ROOT_IDX: | ||||
|             paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP; | ||||
|         switch (path) { | ||||
|         case UserPath::RootDir: | ||||
|             user_path = paths[UserPath::RootDir] + DIR_SEP; | ||||
|             break; | ||||
|  | ||||
|         case D_USER_IDX: | ||||
|             paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP; | ||||
|             paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP; | ||||
|             paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP; | ||||
|             paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP; | ||||
|             paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP; | ||||
|         case UserPath::UserDir: | ||||
|             user_path = paths[UserPath::RootDir] + DIR_SEP; | ||||
|             paths[UserPath::ConfigDir] = user_path + CONFIG_DIR DIR_SEP; | ||||
|             paths[UserPath::CacheDir] = user_path + CACHE_DIR DIR_SEP; | ||||
|             paths[UserPath::SDMCDir] = user_path + SDMC_DIR DIR_SEP; | ||||
|             paths[UserPath::NANDDir] = user_path + NAND_DIR DIR_SEP; | ||||
|             break; | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     return paths[DirIDX]; | ||||
|     return paths[path]; | ||||
| } | ||||
|  | ||||
| size_t WriteStringToFile(bool text_file, const std::string& str, const char* filename) { | ||||
|   | ||||
| @@ -17,21 +17,20 @@ | ||||
| #include "common/string_util.h" | ||||
| #endif | ||||
|  | ||||
| // User directory indices for GetUserPath | ||||
| enum { | ||||
|     D_USER_IDX, | ||||
|     D_ROOT_IDX, | ||||
|     D_CONFIG_IDX, | ||||
|     D_CACHE_IDX, | ||||
|     D_SDMC_IDX, | ||||
|     D_NAND_IDX, | ||||
|     D_SYSDATA_IDX, | ||||
|     D_LOGS_IDX, | ||||
|     NUM_PATH_INDICES | ||||
| }; | ||||
|  | ||||
| namespace FileUtil { | ||||
|  | ||||
| // User paths for GetUserPath | ||||
| enum class UserPath { | ||||
|     CacheDir, | ||||
|     ConfigDir, | ||||
|     LogDir, | ||||
|     NANDDir, | ||||
|     RootDir, | ||||
|     SDMCDir, | ||||
|     SysDataDir, | ||||
|     UserDir, | ||||
| }; | ||||
|  | ||||
| // FileSystem tree node/ | ||||
| struct FSTEntry { | ||||
|     bool isDirectory; | ||||
| @@ -124,7 +123,7 @@ bool SetCurrentDir(const std::string& directory); | ||||
|  | ||||
| // Returns a pointer to a string with a Citra data dir in the user's home | ||||
| // directory. To be used in "multi-user" mode (that is, installed). | ||||
| const std::string& GetUserPath(const unsigned int DirIDX, const std::string& newPath = ""); | ||||
| const std::string& GetUserPath(UserPath path, const std::string& new_path = ""); | ||||
|  | ||||
| // Returns the path to where the sys file are | ||||
| std::string GetSysDirectory(); | ||||
|   | ||||
| @@ -440,11 +440,13 @@ std::string GetTitlePath(Service::FS::MediaType media_type, u64 tid) { | ||||
|  | ||||
| std::string GetMediaTitlePath(Service::FS::MediaType media_type) { | ||||
|     if (media_type == Service::FS::MediaType::NAND) | ||||
|         return fmt::format("{}{}/title/", FileUtil::GetUserPath(D_NAND_IDX), SYSTEM_ID); | ||||
|         return fmt::format("{}{}/title/", FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), | ||||
|                            SYSTEM_ID); | ||||
|  | ||||
|     if (media_type == Service::FS::MediaType::SDMC) | ||||
|         return fmt::format("{}Nintendo 3DS/{}/{}/title/", FileUtil::GetUserPath(D_SDMC_IDX), | ||||
|                            SYSTEM_ID, SDCARD_ID); | ||||
|         return fmt::format("{}Nintendo 3DS/{}/{}/title/", | ||||
|                            FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir), SYSTEM_ID, | ||||
|                            SDCARD_ID); | ||||
|  | ||||
|     if (media_type == Service::FS::MediaType::GameCard) { | ||||
|         // TODO(shinyquagsire23): get current app parent folder if TID matches? | ||||
|   | ||||
| @@ -171,7 +171,7 @@ bool Module::LoadLegacySharedFont() { | ||||
|     // generated by the APT:U service. The best way to get is by dumping it from RAM. We've provided | ||||
|     // a homebrew app to do this: https://github.com/citra-emu/3dsutils. Put the resulting file | ||||
|     // "shared_font.bin" in the Citra "sysdata" directory. | ||||
|     std::string filepath = FileUtil::GetUserPath(D_SYSDATA_IDX) + SHARED_FONT; | ||||
|     std::string filepath = FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir) + SHARED_FONT; | ||||
|  | ||||
|     FileUtil::CreateFullPath(filepath); // Create path if not already created | ||||
|     FileUtil::IOFile file(filepath, "rb"); | ||||
|   | ||||
| @@ -571,9 +571,9 @@ ResultCode DeleteExtSaveData(MediaType media_type, u32 high, u32 low) { | ||||
|  | ||||
|     std::string media_type_directory; | ||||
|     if (media_type == MediaType::NAND) { | ||||
|         media_type_directory = FileUtil::GetUserPath(D_NAND_IDX); | ||||
|         media_type_directory = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir); | ||||
|     } else if (media_type == MediaType::SDMC) { | ||||
|         media_type_directory = FileUtil::GetUserPath(D_SDMC_IDX); | ||||
|         media_type_directory = FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir); | ||||
|     } else { | ||||
|         LOG_ERROR(Service_FS, "Unsupported media type {}", static_cast<u32>(media_type)); | ||||
|         return ResultCode(-1); // TODO(Subv): Find the right error code | ||||
| @@ -592,7 +592,7 @@ ResultCode DeleteSystemSaveData(u32 high, u32 low) { | ||||
|     // Construct the binary path to the archive first | ||||
|     FileSys::Path path = FileSys::ConstructSystemSaveDataBinaryPath(high, low); | ||||
|  | ||||
|     std::string nand_directory = FileUtil::GetUserPath(D_NAND_IDX); | ||||
|     std::string nand_directory = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir); | ||||
|     std::string base_path = FileSys::GetSystemSaveDataContainerPath(nand_directory); | ||||
|     std::string systemsavedata_path = FileSys::GetSystemSaveDataPath(base_path, path); | ||||
|     if (!FileUtil::DeleteDirRecursively(systemsavedata_path)) | ||||
| @@ -604,7 +604,7 @@ ResultCode CreateSystemSaveData(u32 high, u32 low) { | ||||
|     // Construct the binary path to the archive first | ||||
|     FileSys::Path path = FileSys::ConstructSystemSaveDataBinaryPath(high, low); | ||||
|  | ||||
|     std::string nand_directory = FileUtil::GetUserPath(D_NAND_IDX); | ||||
|     std::string nand_directory = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir); | ||||
|     std::string base_path = FileSys::GetSystemSaveDataContainerPath(nand_directory); | ||||
|     std::string systemsavedata_path = FileSys::GetSystemSaveDataPath(base_path, path); | ||||
|     if (!FileUtil::CreateFullPath(systemsavedata_path)) | ||||
| @@ -616,8 +616,8 @@ void RegisterArchiveTypes() { | ||||
|     // TODO(Subv): Add the other archive types (see here for the known types: | ||||
|     // http://3dbrew.org/wiki/FS:OpenArchive#Archive_idcodes). | ||||
|  | ||||
|     std::string sdmc_directory = FileUtil::GetUserPath(D_SDMC_IDX); | ||||
|     std::string nand_directory = FileUtil::GetUserPath(D_NAND_IDX); | ||||
|     std::string sdmc_directory = FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir); | ||||
|     std::string nand_directory = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir); | ||||
|     auto sdmc_factory = std::make_unique<FileSys::ArchiveFactory_SDMC>(sdmc_directory); | ||||
|     if (sdmc_factory->Initialize()) | ||||
|         RegisterArchiveType(std::move(sdmc_factory), ArchiveIdCode::SDMC); | ||||
|   | ||||
| @@ -70,7 +70,7 @@ AESKey HexToKey(const std::string& hex) { | ||||
| } | ||||
|  | ||||
| void LoadPresetKeys() { | ||||
|     const std::string filepath = FileUtil::GetUserPath(D_SYSDATA_IDX) + AES_KEYS; | ||||
|     const std::string filepath = FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir) + AES_KEYS; | ||||
|     FileUtil::CreateFullPath(filepath); // Create path if not already created | ||||
|     std::ifstream file; | ||||
|     OpenFStream(file, filepath, std::ios_base::in); | ||||
|   | ||||
| @@ -45,7 +45,8 @@ static u64 GenerateTelemetryId() { | ||||
|  | ||||
| u64 GetTelemetryId() { | ||||
|     u64 telemetry_id{}; | ||||
|     const std::string filename{FileUtil::GetUserPath(D_CONFIG_IDX) + "telemetry_id"}; | ||||
|     const std::string filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + | ||||
|                                "telemetry_id"}; | ||||
|  | ||||
|     if (FileUtil::Exists(filename)) { | ||||
|         FileUtil::IOFile file(filename, "rb"); | ||||
| @@ -69,7 +70,8 @@ u64 GetTelemetryId() { | ||||
|  | ||||
| u64 RegenerateTelemetryId() { | ||||
|     const u64 new_telemetry_id{GenerateTelemetryId()}; | ||||
|     const std::string filename{FileUtil::GetUserPath(D_CONFIG_IDX) + "telemetry_id"}; | ||||
|     const std::string filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + | ||||
|                                "telemetry_id"}; | ||||
|  | ||||
|     FileUtil::IOFile file(filename, "wb"); | ||||
|     if (!file.IsOpen()) { | ||||
|   | ||||
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