citra-qt: update the separate window titles to use full_name and show Primary/Secondary identifier (#6712)
* citra-qt: update the separate window titles to use full_name and Primary/Secondary window identifier * build_fullname: remove trailing space
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		| @@ -57,9 +57,7 @@ if (DEFINED ENV{CI}) | ||||
|             set(BUILD_VERSION ${CMAKE_MATCH_1}) | ||||
|         endif() | ||||
|         if (BUILD_VERSION) | ||||
|             # This leaves a trailing space on the last word, but we actually want that | ||||
|             # because of how it's styled in the title bar. | ||||
|             set(BUILD_FULLNAME "${REPO_NAME} ${BUILD_VERSION} ") | ||||
|             set(BUILD_FULLNAME "${REPO_NAME} ${BUILD_VERSION}") | ||||
|         else() | ||||
|             set(BUILD_FULLNAME "") | ||||
|         endif() | ||||
|   | ||||
| @@ -387,10 +387,6 @@ GRenderWindow::GRenderWindow(QWidget* parent_, EmuThread* emu_thread_, Core::Sys | ||||
|                              bool is_secondary_) | ||||
|     : QWidget(parent_), EmuWindow(is_secondary_), emu_thread(emu_thread_), system{system_} { | ||||
|  | ||||
|     setWindowTitle(QStringLiteral("Citra %1 | %2-%3") | ||||
|                        .arg(QString::fromUtf8(Common::g_build_name), | ||||
|                             QString::fromUtf8(Common::g_scm_branch), | ||||
|                             QString::fromUtf8(Common::g_scm_desc))); | ||||
|     setAttribute(Qt::WA_AcceptTouchEvents); | ||||
|     auto layout = new QHBoxLayout(this); | ||||
|     layout->setContentsMargins(0, 0, 0, 0); | ||||
|   | ||||
| @@ -2783,9 +2783,13 @@ void GMainWindow::UpdateWindowTitle() { | ||||
|     const QString full_name = QString::fromUtf8(Common::g_build_fullname); | ||||
|  | ||||
|     if (game_title.isEmpty()) { | ||||
|         setWindowTitle(tr("Citra %1").arg(full_name)); | ||||
|         setWindowTitle(QStringLiteral("Citra %1").arg(full_name)); | ||||
|     } else { | ||||
|         setWindowTitle(tr("Citra %1| %2").arg(full_name, game_title)); | ||||
|         setWindowTitle(QStringLiteral("Citra %1 | %2").arg(full_name, game_title)); | ||||
|         render_window->setWindowTitle( | ||||
|             QStringLiteral("Citra %1 | %2 | %3").arg(full_name, game_title, tr("Primary Window"))); | ||||
|         secondary_window->setWindowTitle(QStringLiteral("Citra %1 | %2 | %3") | ||||
|                                              .arg(full_name, game_title, tr("Secondary Window"))); | ||||
|     } | ||||
| } | ||||
|  | ||||
|   | ||||
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	 Vitor K
					Vitor K