mirror of
https://github.com/citra-emu/citra.git
synced 2024-12-19 20:51:05 +00:00
HW::AES: add generator_constant
This commit is contained in:
parent
c4ed7e75f4
commit
1849e8b09c
@ -19,7 +19,14 @@ namespace AES {
|
||||
|
||||
namespace {
|
||||
|
||||
std::optional<AESKey> generator_constant;
|
||||
// The generator constant was calculated using the 0x39 KeyX and KeyY retrieved from a 3DS and the
|
||||
// normal key dumped from a Wii U solving the equation:
|
||||
// NormalKey = (((KeyX ROL 2) XOR KeyY) + constant) ROL 87
|
||||
// On a real 3DS the generation for the normal key is hardware based, and thus the constant can't
|
||||
// get dumped . generated normal keys are also not accesible on a 3DS. The used formula for
|
||||
// calculating the constant is a software implementation of what the hardware generator does.
|
||||
constexpr AESKey generator_constant = {{0x1F, 0xF9, 0xE9, 0xAA, 0xC5, 0xFE, 0x04, 0x08, 0x02, 0x45,
|
||||
0x91, 0xDC, 0x5D, 0x52, 0x76, 0x8A}};
|
||||
|
||||
struct KeyDesc {
|
||||
char key_type;
|
||||
@ -48,8 +55,8 @@ struct KeySlot {
|
||||
}
|
||||
|
||||
void GenerateNormalKey() {
|
||||
if (x && y && generator_constant) {
|
||||
normal = Lrot128(Add128(Xor128(Lrot128(*x, 2), *y), *generator_constant), 87);
|
||||
if (x && y) {
|
||||
normal = Lrot128(Add128(Xor128(Lrot128(*x, 2), *y), generator_constant), 87);
|
||||
} else {
|
||||
normal = {};
|
||||
}
|
||||
@ -181,11 +188,6 @@ void LoadPresetKeys() {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (name == "generator") {
|
||||
generator_constant = key;
|
||||
continue;
|
||||
}
|
||||
|
||||
std::size_t common_key_index;
|
||||
if (std::sscanf(name.c_str(), "common%zd", &common_key_index) == 1) {
|
||||
if (common_key_index >= common_key_y_slots.size()) {
|
||||
@ -236,10 +238,6 @@ void InitKeys() {
|
||||
initialized = true;
|
||||
}
|
||||
|
||||
void SetGeneratorConstant(const AESKey& key) {
|
||||
generator_constant = key;
|
||||
}
|
||||
|
||||
void SetKeyX(std::size_t slot_id, const AESKey& key) {
|
||||
key_slots.at(slot_id).SetKeyX(key);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user