mirror of
https://github.com/citra-emu/citra.git
synced 2024-11-22 23:20:06 +00:00
Common: Clean up ThreadQueueList
Replace all the C-style complicated buffer management with a std::deque. In addition to making the code easier to understand it also adds support for non-POD IdTypes. Also clean the rest of the code to follow our code style.
This commit is contained in:
parent
317fe1e528
commit
122c2bb324
@ -4,213 +4,143 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <deque>
|
||||
|
||||
#include <boost/range/algorithm_ext/erase.hpp>
|
||||
|
||||
#include "common/common.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
template<class IdType>
|
||||
template<class T, unsigned int N>
|
||||
struct ThreadQueueList {
|
||||
// Number of queues (number of priority levels starting at 0.)
|
||||
static const int NUM_QUEUES = 128;
|
||||
// TODO(yuriks): If performance proves to be a problem, the std::deques can be replaced with
|
||||
// (dynamically resizable) circular buffers to remove their overhead when
|
||||
// inserting and popping.
|
||||
|
||||
// Initial number of threads a single queue can handle.
|
||||
static const int INITIAL_CAPACITY = 32;
|
||||
typedef unsigned int Priority;
|
||||
|
||||
struct Queue {
|
||||
// Next ever-been-used queue (worse priority.)
|
||||
Queue *next;
|
||||
// First valid item in data.
|
||||
int first;
|
||||
// One after last valid item in data.
|
||||
int end;
|
||||
// A too-large array with room on the front and end.
|
||||
IdType *data;
|
||||
// Size of data array.
|
||||
int capacity;
|
||||
};
|
||||
// Number of priority levels. (Valid levels are [0..NUM_QUEUES).)
|
||||
static const Priority NUM_QUEUES = N;
|
||||
|
||||
ThreadQueueList() {
|
||||
memset(queues, 0, sizeof(queues));
|
||||
first = invalid();
|
||||
}
|
||||
|
||||
~ThreadQueueList() {
|
||||
for (int i = 0; i < NUM_QUEUES; ++i)
|
||||
{
|
||||
if (queues[i].data != nullptr)
|
||||
free(queues[i].data);
|
||||
}
|
||||
first = nullptr;
|
||||
}
|
||||
|
||||
// Only for debugging, returns priority level.
|
||||
int contains(const IdType uid) {
|
||||
for (int i = 0; i < NUM_QUEUES; ++i)
|
||||
{
|
||||
if (queues[i].data == nullptr)
|
||||
continue;
|
||||
|
||||
Queue *cur = &queues[i];
|
||||
for (int j = cur->first; j < cur->end; ++j)
|
||||
{
|
||||
if (cur->data[j] == uid)
|
||||
return i;
|
||||
Priority contains(const T& uid) {
|
||||
for (Priority i = 0; i < NUM_QUEUES; ++i) {
|
||||
Queue& cur = queues[i];
|
||||
if (std::find(cur.data.cbegin(), cur.data.cend(), uid) != cur.data.cend()) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
inline IdType pop_first() {
|
||||
T pop_first() {
|
||||
Queue *cur = first;
|
||||
while (cur != invalid())
|
||||
{
|
||||
if (cur->end - cur->first > 0)
|
||||
return cur->data[cur->first++];
|
||||
cur = cur->next;
|
||||
while (cur != nullptr) {
|
||||
if (!cur->data.empty()) {
|
||||
auto tmp = std::move(cur->data.front());
|
||||
cur->data.pop_front();
|
||||
return tmp;
|
||||
}
|
||||
cur = cur->next_nonempty;
|
||||
}
|
||||
|
||||
//_dbg_assert_msg_(SCEKERNEL, false, "ThreadQueueList should not be empty.");
|
||||
return 0;
|
||||
return T();
|
||||
}
|
||||
|
||||
inline IdType pop_first_better(u32 priority) {
|
||||
T pop_first_better(Priority priority) {
|
||||
Queue *cur = first;
|
||||
Queue *stop = &queues[priority];
|
||||
while (cur < stop)
|
||||
{
|
||||
if (cur->end - cur->first > 0)
|
||||
return cur->data[cur->first++];
|
||||
cur = cur->next;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
inline void push_front(u32 priority, const IdType threadID) {
|
||||
Queue *cur = &queues[priority];
|
||||
cur->data[--cur->first] = threadID;
|
||||
if (cur->first == 0)
|
||||
rebalance(priority);
|
||||
}
|
||||
|
||||
inline void push_back(u32 priority, const IdType threadID) {
|
||||
Queue *cur = &queues[priority];
|
||||
cur->data[cur->end++] = threadID;
|
||||
if (cur->end == cur->capacity)
|
||||
rebalance(priority);
|
||||
}
|
||||
|
||||
inline void remove(u32 priority, const IdType threadID) {
|
||||
Queue *cur = &queues[priority];
|
||||
//_dbg_assert_msg_(SCEKERNEL, cur->next != NULL, "ThreadQueueList::Queue should already be linked up.");
|
||||
|
||||
for (int i = cur->first; i < cur->end; ++i)
|
||||
{
|
||||
if (cur->data[i] == threadID)
|
||||
{
|
||||
int remaining = --cur->end - i;
|
||||
if (remaining > 0)
|
||||
memmove(&cur->data[i], &cur->data[i + 1], remaining * sizeof(IdType));
|
||||
return;
|
||||
while (cur < stop) {
|
||||
if (!cur->data.empty()) {
|
||||
auto tmp = std::move(cur->data.front());
|
||||
cur->data.pop_front();
|
||||
return tmp;
|
||||
}
|
||||
cur = cur->next_nonempty;
|
||||
}
|
||||
|
||||
// Wasn't there.
|
||||
return T();
|
||||
}
|
||||
|
||||
inline void rotate(u32 priority) {
|
||||
void push_front(Priority priority, const T& thread_id) {
|
||||
Queue *cur = &queues[priority];
|
||||
//_dbg_assert_msg_(SCEKERNEL, cur->next != NULL, "ThreadQueueList::Queue should already be linked up.");
|
||||
cur->data.push_front(thread_id);
|
||||
}
|
||||
|
||||
if (cur->end - cur->first > 1)
|
||||
{
|
||||
cur->data[cur->end++] = cur->data[cur->first++];
|
||||
if (cur->end == cur->capacity)
|
||||
rebalance(priority);
|
||||
void push_back(Priority priority, const T& thread_id) {
|
||||
Queue *cur = &queues[priority];
|
||||
cur->data.push_back(thread_id);
|
||||
}
|
||||
|
||||
void remove(Priority priority, const T& thread_id) {
|
||||
Queue *cur = &queues[priority];
|
||||
boost::remove_erase(cur->data, thread_id);
|
||||
}
|
||||
|
||||
void rotate(Priority priority) {
|
||||
Queue *cur = &queues[priority];
|
||||
|
||||
if (cur->data.size() > 1) {
|
||||
cur->data.push_back(std::move(cur->data.front()));
|
||||
cur->data.pop_front();
|
||||
}
|
||||
}
|
||||
|
||||
inline void clear() {
|
||||
for (int i = 0; i < NUM_QUEUES; ++i)
|
||||
{
|
||||
if (queues[i].data != nullptr)
|
||||
free(queues[i].data);
|
||||
}
|
||||
memset(queues, 0, sizeof(queues));
|
||||
first = invalid();
|
||||
void clear() {
|
||||
queues.fill(Queue());
|
||||
first = nullptr;
|
||||
}
|
||||
|
||||
inline bool empty(u32 priority) const {
|
||||
bool empty(Priority priority) const {
|
||||
const Queue *cur = &queues[priority];
|
||||
return cur->first == cur->end;
|
||||
return cur->data.empty();
|
||||
}
|
||||
|
||||
inline void prepare(u32 priority) {
|
||||
Queue *cur = &queues[priority];
|
||||
if (cur->next == nullptr)
|
||||
link(priority, INITIAL_CAPACITY);
|
||||
void prepare(Priority priority) {
|
||||
Queue* cur = &queues[priority];
|
||||
if (cur->next_nonempty == UnlinkedTag())
|
||||
link(priority);
|
||||
}
|
||||
|
||||
private:
|
||||
Queue *invalid() const {
|
||||
return (Queue *) -1;
|
||||
struct Queue {
|
||||
// Points to the next active priority, skipping over ones that have never been used.
|
||||
Queue* next_nonempty = UnlinkedTag();
|
||||
// Double-ended queue of threads in this priority level
|
||||
std::deque<T> data;
|
||||
};
|
||||
|
||||
/// Special tag used to mark priority levels that have never been used.
|
||||
static Queue* UnlinkedTag() {
|
||||
return reinterpret_cast<Queue*>(1);
|
||||
}
|
||||
|
||||
void link(u32 priority, int size) {
|
||||
//_dbg_assert_msg_(SCEKERNEL, queues[priority].data == NULL, "ThreadQueueList::Queue should only be initialized once.");
|
||||
|
||||
if (size <= INITIAL_CAPACITY)
|
||||
size = INITIAL_CAPACITY;
|
||||
else
|
||||
{
|
||||
int goal = size;
|
||||
size = INITIAL_CAPACITY;
|
||||
while (size < goal)
|
||||
size *= 2;
|
||||
}
|
||||
void link(Priority priority) {
|
||||
Queue *cur = &queues[priority];
|
||||
cur->data = (IdType *) malloc(sizeof(IdType) * size);
|
||||
cur->capacity = size;
|
||||
cur->first = size / 2;
|
||||
cur->end = size / 2;
|
||||
|
||||
for (int i = (int) priority - 1; i >= 0; --i)
|
||||
{
|
||||
if (queues[i].next != nullptr)
|
||||
{
|
||||
cur->next = queues[i].next;
|
||||
queues[i].next = cur;
|
||||
for (int i = priority - 1; i >= 0; --i) {
|
||||
if (queues[i].next_nonempty != UnlinkedTag()) {
|
||||
cur->next_nonempty = queues[i].next_nonempty;
|
||||
queues[i].next_nonempty = cur;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
cur->next = first;
|
||||
cur->next_nonempty = first;
|
||||
first = cur;
|
||||
}
|
||||
|
||||
void rebalance(u32 priority) {
|
||||
Queue *cur = &queues[priority];
|
||||
int size = cur->end - cur->first;
|
||||
if (size >= cur->capacity - 2) {
|
||||
IdType *new_data = (IdType *)realloc(cur->data, cur->capacity * 2 * sizeof(IdType));
|
||||
if (new_data != nullptr) {
|
||||
cur->capacity *= 2;
|
||||
cur->data = new_data;
|
||||
}
|
||||
}
|
||||
|
||||
int newFirst = (cur->capacity - size) / 2;
|
||||
if (newFirst != cur->first) {
|
||||
memmove(&cur->data[newFirst], &cur->data[cur->first], size * sizeof(IdType));
|
||||
cur->first = newFirst;
|
||||
cur->end = newFirst + size;
|
||||
}
|
||||
}
|
||||
|
||||
// The first queue that's ever been used.
|
||||
Queue *first;
|
||||
Queue* first;
|
||||
// The priority level queues of thread ids.
|
||||
Queue queues[NUM_QUEUES];
|
||||
std::array<Queue, NUM_QUEUES> queues;
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
@ -75,7 +75,7 @@ public:
|
||||
static std::vector<Handle> thread_queue;
|
||||
|
||||
// Lists only ready thread ids.
|
||||
static Common::ThreadQueueList<Handle> thread_ready_queue;
|
||||
static Common::ThreadQueueList<Handle, THREADPRIO_LOWEST+1> thread_ready_queue;
|
||||
|
||||
static Handle current_thread_handle;
|
||||
static Thread* current_thread;
|
||||
|
Loading…
Reference in New Issue
Block a user