Thread: Convert thread_queue to pointers

This commit is contained in:
Yuri Kunde Schlesner 2014-12-22 12:52:23 -02:00
parent 906da53958
commit 0b64705384

View File

@ -35,7 +35,7 @@ ResultVal<bool> Thread::WaitSynchronization() {
}
// Lists all thread ids that aren't deleted/etc.
static std::vector<Handle> thread_queue;
static std::vector<Thread*> thread_queue; // TODO(yuriks): Owned
// Lists only ready thread ids.
static Common::ThreadQueueList<Handle> thread_ready_queue;
@ -158,9 +158,7 @@ Handle ArbitrateHighestPriorityThread(Handle arbiter, u32 address) {
s32 priority = THREADPRIO_LOWEST;
// Iterate through threads, find highest priority thread that is waiting to be arbitrated...
for (Handle handle : thread_queue) {
Thread* thread = g_handle_table.Get<Thread>(handle);
for (Thread* thread : thread_queue) {
if (!CheckWaitType(thread, WAITTYPE_ARB, Kernel::g_handle_table.GetGeneric(arbiter), address))
continue;
@ -168,7 +166,7 @@ Handle ArbitrateHighestPriorityThread(Handle arbiter, u32 address) {
continue; // TODO(yuriks): Thread handle will hang around forever. Should clean up.
if(thread->current_priority <= priority) {
highest_priority_thread = handle;
highest_priority_thread = thread->GetHandle();
priority = thread->current_priority;
}
}
@ -186,9 +184,7 @@ Handle ArbitrateHighestPriorityThread(Handle arbiter, u32 address) {
void ArbitrateAllThreads(Handle arbiter, u32 address) {
// Iterate through threads, find highest priority thread that is waiting to be arbitrated...
for (Handle handle : thread_queue) {
Thread* thread = g_handle_table.Get<Thread>(handle);
for (Thread* thread : thread_queue) {
if (CheckWaitType(thread, WAITTYPE_ARB, Kernel::g_handle_table.GetGeneric(arbiter), address))
thread->ResumeFromWait();
}
@ -272,10 +268,10 @@ void DebugThreadQueue() {
return;
}
LOG_DEBUG(Kernel, "0x%02X 0x%08X (current)", thread->current_priority, GetCurrentThread()->GetHandle());
for (Handle handle : thread_queue) {
s32 priority = thread_ready_queue.contains(handle);
for (Thread* t : thread_queue) {
s32 priority = thread_ready_queue.contains(t->GetHandle());
if (priority != -1) {
LOG_DEBUG(Kernel, "0x%02X 0x%08X", priority, handle);
LOG_DEBUG(Kernel, "0x%02X 0x%08X", priority, t->GetHandle());
}
}
}
@ -310,12 +306,13 @@ ResultVal<Thread*> Thread::Create(const char* name, u32 entry_point, s32 priorit
Thread* thread = new Thread;
// TODO(yuriks): Thread requires a handle to be inserted into the various scheduling queues for now.
// TODO(yuriks): Don't create handle
ResultVal<Handle> handle = Kernel::g_handle_table.Create(thread);
// TODO(yuriks): Plug memory leak
if (handle.Failed())
return handle.Code();
thread_queue.push_back(*handle);
thread_queue.push_back(thread);
thread_ready_queue.prepare(priority);
thread->thread_id = next_thread_id++;
@ -398,8 +395,7 @@ void Reschedule() {
} else {
LOG_TRACE(Kernel, "cannot context switch from 0x%08X, no higher priority thread!", prev->GetHandle());
for (Handle handle : thread_queue) {
Thread* thread = g_handle_table.Get<Thread>(handle);
for (Thread* thread : thread_queue) {
LOG_TRACE(Kernel, "\thandle=0x%08X prio=0x%02X, status=0x%08X wait_type=0x%08X wait_handle=0x%08X",
thread->GetHandle(), thread->current_priority, thread->status, thread->wait_type, thread->wait_object->GetHandle());
}