2014-04-08 23:04:25 +00:00
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// Copyright 2014 Citra Emulator Project
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2014-12-17 05:38:14 +00:00
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// Licensed under GPLv2 or any later version
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2014-04-08 23:04:25 +00:00
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// Refer to the license.txt file included.
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2014-04-05 20:04:25 +00:00
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#pragma once
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2015-06-21 13:58:59 +00:00
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#include <memory>
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2015-05-06 07:06:12 +00:00
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#include "common/common_types.h"
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2015-12-07 03:06:12 +00:00
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#include "video_core/rasterizer_interface.h"
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2019-09-07 22:11:09 +00:00
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#include "video_core/video_core.h"
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2015-05-19 04:21:33 +00:00
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2018-08-12 00:20:19 +00:00
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namespace Frontend {
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2015-06-27 16:56:17 +00:00
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class EmuWindow;
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2018-08-12 00:20:19 +00:00
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}
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2015-06-27 16:56:17 +00:00
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2014-04-27 22:29:51 +00:00
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class RendererBase : NonCopyable {
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2014-04-05 20:04:25 +00:00
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public:
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2018-08-12 00:20:19 +00:00
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explicit RendererBase(Frontend::EmuWindow& window);
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2018-08-24 13:18:46 +00:00
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virtual ~RendererBase();
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2014-04-05 20:04:25 +00:00
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/// Initialize the renderer
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2019-09-07 22:11:09 +00:00
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virtual VideoCore::ResultStatus Init() = 0;
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2014-04-05 20:04:25 +00:00
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/// Shutdown the renderer
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virtual void ShutDown() = 0;
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2019-01-26 14:22:25 +00:00
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2019-09-17 02:37:43 +00:00
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/// Finalize rendering the guest frame and draw into the presentation texture
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virtual void SwapBuffers() = 0;
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2019-09-19 07:06:28 +00:00
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/// Draws the latest frame to the window waiting timeout_ms for a frame to arrive (Renderer
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/// specific implementation)
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virtual void TryPresent(int timeout_ms) = 0;
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2019-09-17 02:37:43 +00:00
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2019-01-26 14:22:25 +00:00
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/// Prepares for video dumping (e.g. create necessary buffers, etc)
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virtual void PrepareVideoDumping() = 0;
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/// Cleans up after video dumping is ended
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virtual void CleanupVideoDumping() = 0;
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2014-04-05 20:04:25 +00:00
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2018-08-24 13:18:46 +00:00
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/// Updates the framebuffer layout of the contained render window handle.
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void UpdateCurrentFramebufferLayout();
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2014-04-05 20:04:25 +00:00
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// Getter/setter functions:
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// ------------------------
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2016-03-09 02:39:44 +00:00
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f32 GetCurrentFPS() const {
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2014-04-08 22:59:02 +00:00
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return m_current_fps;
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}
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2014-04-05 20:04:25 +00:00
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2016-03-09 02:39:44 +00:00
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int GetCurrentFrame() const {
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2014-04-08 22:59:02 +00:00
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return m_current_frame;
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}
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2014-04-05 20:04:25 +00:00
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2016-03-09 02:31:41 +00:00
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VideoCore::RasterizerInterface* Rasterizer() const {
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return rasterizer.get();
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}
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2015-12-07 03:06:12 +00:00
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2018-08-12 00:20:19 +00:00
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Frontend::EmuWindow& GetRenderWindow() {
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2019-02-05 21:04:36 +00:00
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return render_window;
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}
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2018-08-12 00:20:19 +00:00
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const Frontend::EmuWindow& GetRenderWindow() const {
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2018-08-24 13:18:46 +00:00
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return render_window;
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}
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2016-03-09 02:31:41 +00:00
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void RefreshRasterizerSetting();
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2020-04-11 09:28:52 +00:00
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void Sync();
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2015-05-19 04:21:33 +00:00
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2014-04-05 20:04:25 +00:00
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protected:
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Frontend::EmuWindow& render_window; ///< Reference to the render window handle.
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2016-03-09 02:31:41 +00:00
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std::unique_ptr<VideoCore::RasterizerInterface> rasterizer;
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2016-09-18 00:38:01 +00:00
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f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer
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int m_current_frame = 0; ///< Current frame, should be set by the renderer
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2014-04-05 20:04:25 +00:00
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2015-12-07 03:06:12 +00:00
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private:
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bool opengl_rasterizer_active = false;
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2014-04-05 20:04:25 +00:00
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};
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