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dongresource
be6a4c0a5d
The server now checks the libsqlite both at compile time and on server startup. The version the executable was built with and the one it's running with may be different, so long as they're both at or above the minimum supported version. One or both version numbers are printed on startup, depending on if they're identical or not. The compile-time ("Built with") version depends on the sqlite3.h header used during compilation, while the runtime ("Using") version depends on either: * The sqlite3.c version used during compilation, if statically linked. (Which may be different from the header version and still compile and run fine.) * The version of the libsqlite3.so or sqlite3.dll that the server loaded, if dynamically linked. Version mismatches here are normal, especially on Unix systems with their own system libraries. The current minimum version is 3.33.0, from 2020-08-14, as that's the one that introduced the UPDATE-FROM syntax used during login by Database::updateSelectedByPlayerId(). Also rearranged the prints and initialization calls in main() slightly. |
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.. | ||
Database.hpp | ||
email.cpp | ||
init.cpp | ||
internal.hpp | ||
login.cpp | ||
player.cpp | ||
shard.cpp |