OpenFusion/config.ini
dongresource b79bc56b31 Implement NPC spawning.
Protected by a simplified GM system. Either everyone is a GM (local
servers) or nobody is (public servers).
2020-08-25 04:28:42 +02:00

36 lines
810 B
INI

# verbosity level
# 0 = mostly silence
# 1 = debug prints and unknown packets
# 2 = print all packets except LIVE_CHECK and movement
# 3 = print all packets
verbosity=1
# Login Server configuration
[login]
# must be kept in sync with loginInfo.php
port=8001
# enables two randomly generated characters in the
# character selection menu for convenience
randomcharacters=true
# Shard Server configuration
[shard]
port=8002
ip=127.0.0.1
# distance at which other players and NPCs become visible
view=20000
# little message players see when they enter the game
motd=Welcome to OpenFusion!
# NPC json data
npcdata=NPCs.json
# warp target json data
warpdata=warps.json
# is everyone a GM?
gm=true
# spawn coordinates (Z is height)
# the supplied defaults are at City Hall
spawnx=179213
spawny=268451
spawnz=-4210