mirror of
https://github.com/OpenFusionProject/OpenFusion.git
synced 2024-11-05 06:50:04 +00:00
dongresource
c43a3d64fb
It was a leak in the abstraction that we weren't even using that much. This is technically a de-optimization, but it's okay since it's not a hot code path.
215 lines
5.5 KiB
C++
215 lines
5.5 KiB
C++
#pragma once
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#define DEBUGLOG(x) if (settings::VERBOSITY) {x};
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#include <iostream>
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#include <stdio.h>
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#include <stdint.h>
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#ifdef _WIN32
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// windows
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#ifndef NOMINMAX
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#define NOMINMAX
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#endif
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#define _WINSOCK_DEPRECATED_NO_WARNINGS
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#include <winsock2.h>
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#include <windows.h>
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#include <ws2tcpip.h>
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#pragma comment(lib, "Ws2_32.lib")
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typedef char buffer_t;
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#define OF_ERRNO WSAGetLastError()
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#define OF_EWOULD WSAEWOULDBLOCK
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#define SOCKETINVALID(x) (x == INVALID_SOCKET)
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#define SOCKETERROR(x) (x == SOCKET_ERROR)
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#else
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// posix platform
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <unistd.h>
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#include <errno.h>
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typedef int SOCKET;
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typedef void buffer_t;
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#define OF_ERRNO errno
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#define OF_EWOULD EWOULDBLOCK
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#define SOCKETINVALID(x) (x < 0)
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#define SOCKETERROR(x) (x == -1)
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#endif
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#include <fcntl.h>
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#include <string>
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#include <cstring>
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#include <csignal>
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#include <list>
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#include <queue>
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#include "Defines.hpp"
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#include "settings.hpp"
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#if defined(__MINGW32__) && !defined(_GLIBCXX_HAS_GTHREADS)
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#include "mingw/mingw.mutex.h"
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#else
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#include <mutex>
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#endif
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/*
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* Packets format (sent from the client):
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* [4 bytes] - size of packet including the 4 byte packet type
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* [size bytes] - Encrypted packet (byte swapped && xor'd with 8 byte key; see CNSocketEncryption)
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* [4 bytes] - packet type (which is a combination of the first 4 bytes of the packet and a checksum in some versions)
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* [structure] - one member contains length of trailing data (expressed in packet-dependant structures)
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* [trailing data] - optional variable-length data that only some packets make use of
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*/
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// error checking calloc wrapper
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inline void* xmalloc(size_t sz) {
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void* res = calloc(1, sz);
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if (res == NULL) {
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std::cerr << "[FATAL] OpenFusion: calloc failed to allocate memory!" << std::endl;
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exit(EXIT_FAILURE);
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}
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return res;
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}
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// overflow-safe validation of variable-length packets
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// for outbound packets
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inline bool validOutVarPacket(size_t base, int32_t npayloads, size_t plsize) {
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// check for multiplication overflow
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if (npayloads > 0 && (CN_PACKET_BUFFER_SIZE - 8) / (size_t)npayloads < plsize)
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return false;
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// it's safe to multiply
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size_t trailing = npayloads * plsize;
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// does it fit in a packet?
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if (base + trailing > CN_PACKET_BUFFER_SIZE - 8)
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return false;
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// everything is a-ok!
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return true;
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}
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// for inbound packets
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inline bool validInVarPacket(size_t base, int32_t npayloads, size_t plsize, size_t datasize) {
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// check for multiplication overflow
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if (npayloads > 0 && (CN_PACKET_BUFFER_SIZE - 8) / (size_t)npayloads < plsize)
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return false;
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// it's safe to multiply
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size_t trailing = npayloads * plsize;
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// make sure size is exact
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// datasize has already been validated against CN_PACKET_BUFFER_SIZE
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if (datasize != base + trailing)
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return false;
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// everything is a-ok!
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return true;
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}
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namespace CNSocketEncryption {
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// you won't believe how complicated they made it in the client :facepalm:
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static constexpr const char* defaultKey = "m@rQn~W#";
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static const unsigned int keyLength = 8;
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int Encrypt_byte_change_A(int ERSize, uint8_t* data, int size);
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int xorData(uint8_t* buffer, uint8_t* key, int size);
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uint64_t createNewKey(uint64_t uTime, int32_t iv1, int32_t iv2);
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int encryptData(uint8_t* buffer, uint8_t* key, int size);
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int decryptData(uint8_t* buffer, uint8_t* key, int size);
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}
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struct CNPacketData {
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void* buf;
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int size;
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uint32_t type;
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CNPacketData(void* b, uint32_t t, int l);
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};
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enum ACTIVEKEY {
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SOCKETKEY_E,
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SOCKETKEY_FE
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};
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class CNSocket;
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typedef void (*PacketHandler)(CNSocket* sock, CNPacketData* data);
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class CNSocket {
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private:
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uint64_t EKey;
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uint64_t FEKey;
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int32_t readSize = 0;
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uint8_t readBuffer[CN_PACKET_BUFFER_SIZE];
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int readBufferIndex = 0;
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bool activelyReading = false;
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bool alive = true;
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ACTIVEKEY activeKey;
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bool sendData(uint8_t* data, int size);
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int recvData(buffer_t* data, int size);
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public:
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SOCKET sock;
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PacketHandler pHandler;
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CNSocket(SOCKET s, PacketHandler ph);
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void setEKey(uint64_t k);
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void setFEKey(uint64_t k);
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uint64_t getEKey();
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uint64_t getFEKey();
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void setActiveKey(ACTIVEKEY t);
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void kill();
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void sendPacket(void* buf, uint32_t packetType, size_t size);
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void step();
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bool isAlive();
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};
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class CNServer;
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typedef void (*TimerHandler)(CNServer* serv, time_t time);
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// timer struct
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struct TimerEvent {
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TimerHandler handlr;
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time_t delta; // time to be added to the current time on reset
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time_t scheduledEvent; // time to call handlr()
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TimerEvent(TimerHandler h, time_t d): handlr(h), delta(d) {
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scheduledEvent = 0;
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}
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};
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// in charge of accepting new connections and making sure each connection is kept alive
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class CNServer {
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protected:
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std::list<CNSocket*> connections;
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std::mutex activeCrit;
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SOCKET sock;
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uint16_t port;
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socklen_t addressSize;
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struct sockaddr_in address;
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void init();
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bool active = true;
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public:
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PacketHandler pHandler;
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CNServer();
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CNServer(uint16_t p);
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void start();
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void kill();
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static void printPacket(CNPacketData *data, int type);
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virtual void newConnection(CNSocket* cns);
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virtual void killConnection(CNSocket* cns);
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virtual void onStep();
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};
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