Files
OpenFusion/src/servers/CNLoginServer.hpp
Gent Semaj a6eb0e2349 Auth Cookie Support (#285)
* Auth cookie support

* Add config option for auth cookie support

* Safe handling of TEGid/auth_id strings

* Fix bad size calculation due to pointer cast

* Expiration timestamp instead of valid bit

* Change setting to "allowed auth methods"

This allows plaintext password auth to be disabled altogether

* PR feedback
2024-09-17 20:41:48 -07:00

63 lines
2.1 KiB
C++

#pragma once
#include "core/Core.hpp"
#include "Player.hpp"
#include <map>
struct CNLoginData {
int userID;
time_t lastHeartbeat;
};
enum class LoginError {
DATABASE_ERROR = 0,
ID_DOESNT_EXIST = 1,
ID_AND_PASSWORD_DO_NOT_MATCH = 2,
ID_ALREADY_IN_USE = 3,
LOGIN_ERROR = 4,
CLIENT_VERSION_OUTDATED = 6,
YOU_ARE_NOT_AN_AUTHORIZED_BETA_TESTER = 7,
AUTHENTICATION_CONNECTION_ERROR = 8,
UPDATED_EUALA_REQUIRED = 9
};
enum class LoginType {
PASSWORD = 1,
COOKIE = 2
};
// WARNING: THERE CAN ONLY BE ONE OF THESE SERVERS AT A TIME!!!!!! TODO: change loginSessions & packet handlers to be non-static
class CNLoginServer : public CNServer {
private:
static void handlePacket(CNSocket* sock, CNPacketData* data);
static std::map<CNSocket*, CNLoginData> loginSessions;
static void login(CNSocket* sock, CNPacketData* data);
static void nameCheck(CNSocket* sock, CNPacketData* data);
static void nameSave(CNSocket* sock, CNPacketData* data);
static void characterCreate(CNSocket* sock, CNPacketData* data);
static void characterDelete(CNSocket* sock, CNPacketData* data);
static void characterSelect(CNSocket* sock, CNPacketData* data);
static void finishTutorial(CNSocket* sock, CNPacketData* data);
static void changeName(CNSocket* sock, CNPacketData* data);
static void duplicateExit(CNSocket* sock, CNPacketData* data);
static bool isUsernameGood(std::string login);
static bool isPasswordGood(std::string password);
static bool isPasswordCorrect(std::string actualPassword, std::string tryPassword);
static bool isAccountInUse(int accountId);
static bool isCharacterNameGood(std::string Firstname, std::string Lastname);
static bool isLoginTypeAllowed(LoginType loginType);
static void newAccount(CNSocket* sock, std::string userLogin, std::string userPassword, int32_t clientVerC);
// returns true if success
static bool exitDuplicate(int accountId);
public:
CNLoginServer(uint16_t p);
void newConnection(CNSocket* cns);
void killConnection(CNSocket* cns);
void onStep();
};