OpenFusion/src/servers/Monitor.cpp
gsemaj 306a75f469 The great re-#include
Was getting frustrated by the inconsistency in our include statements,
which were causing me problems. As a result, I went through and manually
re-organized every include statement in non-core files.

I'm just gonna copy my rant from Discord:
FOR HEADER FILES (.hpp):
- everything you use IN THE HEADER must be EXPLICITLY INCLUDED with the exception of things that fall under Core.hpp
- you may NOT include ANYTHING ELSE

FOR SOURCE FILES (.cpp):
- you can #include whatever you want as long as the partner header is included first
- anything that gets included by another include is fair game
- redundant includes are ok because they'll be harmless AS LONG AS our header files stay lean.

the point of this is NOT to optimize the number of includes used all around or make things more efficient necessarily. it's to improve readability & coherence and make it easier to avoid cyclical issues
2023-08-19 20:46:41 +00:00

215 lines
5.2 KiB
C++

#include "servers/Monitor.hpp"
#include "servers/CNShardServer.hpp"
#include "PlayerManager.hpp"
#include "Chat.hpp"
#include "Email.hpp"
#include "settings.hpp"
#include <cstdio>
static SOCKET listener;
static std::mutex sockLock; // guards socket list
static std::list<SOCKET> sockets;
static sockaddr_in address;
static bool transmit(std::list<SOCKET>::iterator& it, char *buff, int len) {
int n = 0;
int sock = *it;
while (n < len) {
n += send(sock, buff+n, len-n, 0);
if (SOCKETERROR(n)) {
printSocketError("send");
#ifdef _WIN32
shutdown(sock, SD_BOTH);
closesocket(sock);
#else
shutdown(sock, SHUT_RDWR);
close(sock);
#endif
std::cout << "[INFO] Disconnected a monitor" << std::endl;
it = sockets.erase(it);
return false;
}
}
return true;
}
/*
* The longest protocol message is for an email.
*
* message type + two formatted character names + the other formatting chars
* + the email title + the email body = ~1154
*
* The body can grow to twice its usual size (512) in the pathological case
* where every character is a newline.
*
* Multi-byte Unicode characters aren't a factor, as they should've been
* stripped out by sanitizeText().
*/
#define BUFSIZE 2048
static int process_email(char *buff, std::string email) {
strncpy(buff, "email ", 6);
int i = 6;
for (char c : email) {
if (i == BUFSIZE-2)
break;
buff[i++] = c;
// indent each line to prevent "endemail" spoofing
if (c == '\n')
buff[i++] = '\t';
}
buff[i++] = '\n';
return i;
}
static void tick(CNServer *serv, time_t delta) {
std::lock_guard<std::mutex> lock(sockLock);
char buff[BUFSIZE];
int n;
auto it = sockets.begin();
outer:
while (it != sockets.end()) {
if (!transmit(it, (char*)"begin\n", 6))
continue;
// player
for (auto& pair : PlayerManager::players) {
if (pair.second->hidden)
continue;
n = std::snprintf(buff, sizeof(buff), "player %d %d %s\n",
pair.second->x, pair.second->y,
PlayerManager::getPlayerName(pair.second, false).c_str());
if (!transmit(it, buff, n))
goto outer;
}
// chat
for (auto& str : Chat::dump) {
n = std::snprintf(buff, sizeof(buff), "chat %s\n", str.c_str());
if (!transmit(it, buff, n))
goto outer;
}
// emails
for (auto& str : Email::dump) {
n = process_email(buff, str);
if (!transmit(it, buff, n))
goto outer;
if (!transmit(it, (char*)"endemail\n", 9))
goto outer;
}
if (!transmit(it, (char*)"end\n", 4))
continue;
it++;
}
Chat::dump.clear();
Email::dump.clear();
}
bool Monitor::acceptConnection(SOCKET fd, uint16_t revents) {
socklen_t len = sizeof(address);
if (!settings::MONITORENABLED)
return false;
if (fd != listener)
return false;
if (revents & ~POLLIN) {
std::cout << "[FATAL] Error on monitor listener?" << std::endl;
terminate(0);
}
int sock = accept(listener, (struct sockaddr*)&address, &len);
if (SOCKETERROR(sock)) {
printSocketError("accept");
return true;
}
setSockNonblocking(listener, sock);
std::cout << "[INFO] New monitor connection from " << inet_ntoa(address.sin_addr) << std::endl;
{
std::lock_guard<std::mutex> lock(sockLock);
sockets.push_back(sock);
}
return true;
}
SOCKET Monitor::init() {
listener = socket(AF_INET, SOCK_STREAM, 0);
if (SOCKETERROR(listener)) {
std::cout << "Failed to create monitor socket" << std::endl;
printSocketError("socket");
exit(1);
}
#ifdef _WIN32
const char opt = 1;
#else
int opt = 1;
#endif
if (SOCKETERROR(setsockopt(listener, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)))) {
std::cout << "Failed to set SO_REUSEADDR on monitor socket" << std::endl;
printSocketError("setsockopt");
exit(1);
}
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons(settings::MONITORPORT);
if (SOCKETERROR(bind(listener, (struct sockaddr*)&address, sizeof(address)))) {
std::cout << "Failed to bind to monitor port" << std::endl;
printSocketError("bind");
exit(1);
}
if (SOCKETERROR(listen(listener, SOMAXCONN))) {
std::cout << "Failed to listen on monitor port" << std::endl;
printSocketError("listen");
exit(1);
}
#ifdef _WIN32
unsigned long mode = 1;
if (ioctlsocket(listener, FIONBIO, &mode) != 0) {
#else
if (fcntl(listener, F_SETFL, (fcntl(listener, F_GETFL, 0) | O_NONBLOCK)) != 0) {
#endif
std::cerr << "[FATAL] OpenFusion: fcntl failed" << std::endl;
printSocketError("fcntl");
exit(EXIT_FAILURE);
}
std::cout << "Monitor listening on *:" << settings::MONITORPORT << std::endl;
REGISTER_SHARD_TIMER(tick, settings::MONITORINTERVAL);
return listener;
}