OpenFusion/src/Vendor.hpp

18 lines
290 B
C++

#pragma once
#include "core/Core.hpp"
#include "servers/CNShardServer.hpp"
#include "Items.hpp"
#include "PlayerManager.hpp"
struct VendorListing {
int sort, type, iID;
};
namespace Vendor {
extern std::map<int32_t, std::vector<VendorListing>> VendorTables;
void init();
}