OpenFusion/src/Nanos.hpp

29 lines
592 B
C++

#pragma once
#include <set>
#include <vector>
#include "Player.hpp"
#include "servers/CNShardServer.hpp"
struct NanoData {
int style;
};
struct NanoTuning {
int reqItemCount;
int reqItems;
};
namespace Nanos {
extern std::map<int32_t, NanoData> NanoTable;
extern std::map<int32_t, NanoTuning> NanoTunings;
void init();
// Helper methods
void addNano(CNSocket* sock, int16_t nanoID, int16_t slot, bool spendfm=false);
void summonNano(CNSocket* sock, int slot, bool silent = false);
int nanoStyle(int nanoID);
bool getNanoBoost(Player* plr);
}