OpenFusion/src/core/Packets.hpp

64 lines
1.5 KiB
C++

#pragma once
#include "CNStructs.hpp"
#include <map>
// Packet Descriptor
struct PacketDesc {
uint32_t val;
std::string name;
size_t size;
bool variadic;
size_t cntMembOfs;
size_t trailerSize;
PacketDesc() {}
PacketDesc(const PacketDesc& other) {
val = other.val;
name = other.name;
size = other.size;
variadic = other.variadic;
cntMembOfs = other.cntMembOfs;
trailerSize = other.trailerSize;
}
PacketDesc(PacketDesc&& other) {
val = other.val;
name = std::move(other.name);
size = other.size;
variadic = other.variadic;
cntMembOfs = other.cntMembOfs;
trailerSize = other.trailerSize;
}
// non-variadic constructor
PacketDesc(uint32_t v, size_t s, std::string n) :
val(v), name(n), size(s), variadic(false) {}
// variadic constructor
PacketDesc(uint32_t v, size_t s, std::string n, size_t ofs, size_t ts) :
val(v), name(n), size(s), variadic(true), cntMembOfs(ofs), trailerSize(ts) {}
};
/*
* Extra trailer structs for places where the client doesn't have any, but
* really should.
*/
struct sGM_PVPTarget {
uint32_t iID;
uint32_t eCT;
};
struct sSkillResult_Leech {
sSkillResult_Heal_HP Heal;
sSkillResult_Damage Damage;
};
namespace Packets {
extern std::map<uint32_t, PacketDesc> packets;
std::string p2str(int val);
}