..
contrib
Tried to manually merge kamilprzyb and main repo's code ( #45 )
2020-08-28 13:02:03 -05:00
mingw
inital commit
2020-08-18 15:42:30 -05:00
structs
added AINVEN_COUT for 0728
2020-08-21 00:31:00 -05:00
ChatManager.cpp
Dynamically allocate the Player struct in PlayerView.
2020-08-25 00:59:55 +02:00
ChatManager.hpp
Replace ifdef guards with #pragma once
2020-08-23 19:14:54 +02:00
CNLoginServer.cpp
Tried to manually merge kamilprzyb and main repo's code ( #45 )
2020-08-28 13:02:03 -05:00
CNLoginServer.hpp
Tried to manually merge kamilprzyb and main repo's code ( #45 )
2020-08-28 13:02:03 -05:00
CNProtocol.cpp
Implemented proper validation of variable-length packets.
2020-08-28 22:18:28 +02:00
CNProtocol.hpp
Implemented proper validation of variable-length packets.
2020-08-28 22:18:28 +02:00
CNShardServer.cpp
Vehicle and trading bugfixes ( #51 )
2020-08-26 21:35:13 -05:00
CNShardServer.hpp
added simple timer system to CNShardServer
2020-08-24 16:11:40 -05:00
CNShared.cpp
fixed warnings for windows mingw
2020-08-19 15:42:44 -05:00
CNShared.hpp
Replace ifdef guards with #pragma once
2020-08-23 19:14:54 +02:00
CNStructs.cpp
fixed warnings for VC++
2020-08-22 13:38:27 -05:00
CNStructs.hpp
Replace ifdef guards with #pragma once
2020-08-23 19:14:54 +02:00
CombatManager.cpp
Implemented proper validation of variable-length packets.
2020-08-28 22:18:28 +02:00
CombatManager.hpp
Initial implementation of CombatManager.
2020-08-28 22:18:28 +02:00
Database.cpp
Tried to manually merge kamilprzyb and main repo's code ( #45 )
2020-08-28 13:02:03 -05:00
Database.hpp
Tried to manually merge kamilprzyb and main repo's code ( #45 )
2020-08-28 13:02:03 -05:00
Defines.cpp
Reword some comments and correct paths in the Readme.
2020-08-28 22:18:28 +02:00
Defines.hpp
fixed warnings for VC++
2020-08-22 13:38:27 -05:00
ItemManager.cpp
Vehicle and trading bugfixes ( #51 )
2020-08-26 21:35:13 -05:00
ItemManager.hpp
Vehicle and trading bugfixes ( #51 )
2020-08-26 21:35:13 -05:00
main.cpp
Initial implementation of CombatManager.
2020-08-28 22:18:28 +02:00
MissionManager.cpp
Add player revive, vehicle mount/dismount and more ( #33 )
2020-08-24 16:04:56 -05:00
MissionManager.hpp
Add player revive, vehicle mount/dismount and more ( #33 )
2020-08-24 16:04:56 -05:00
NanoManager.cpp
Fix a bug where nanos aren't unsummoned when unequipped.
2020-08-25 20:30:20 +02:00
NanoManager.hpp
Fix a bug where nanos aren't unsummoned when unequipped.
2020-08-25 20:30:20 +02:00
NPC.hpp
Populated the future with scraped mobs.
2020-08-26 04:57:59 +02:00
NPCManager.cpp
Fix crash when receiving invalid packets with very low ids.
2020-08-26 22:22:52 +02:00
NPCManager.hpp
Implement NPC spawning.
2020-08-25 04:28:42 +02:00
Player.cpp
inital commit
2020-08-18 15:42:30 -05:00
Player.hpp
Initial implementation of CombatManager.
2020-08-28 22:18:28 +02:00
PlayerManager.cpp
Vehicle and trading bugfixes ( #51 )
2020-08-26 21:35:13 -05:00
PlayerManager.hpp
Respawn points work now.
2020-08-25 03:34:53 +02:00
settings.cpp
Decoupled player and NPC view distance.
2020-08-26 04:58:17 +02:00
settings.hpp
Decoupled player and NPC view distance.
2020-08-26 04:58:17 +02:00