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5c8a0069fc
* Sanity checks + Starting level changes - Item movement handler checks to make sure items aren't moved from equipment slot to equipment slot. - Item give command checks to make sure an out of bounds item is not spawned (Below iType 0 or above iType 8) - Players now begin at level 36, consequently the item give command does not level you up now. * Initial Trade Implementation * Sanity Check - Prevents out of bounds item movement by comparing it to AINVEN_COUNT. * Taros and Trading * Update ItemManager.cpp * Update ItemManager.cpp * working trading system * Trading system code pointerified - It works with the recent pointer changes needed. * Vehicles and Trading bugfixes |
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.. | ||
contrib | ||
mingw | ||
structs | ||
ChatManager.cpp | ||
ChatManager.hpp | ||
CNLoginServer.cpp | ||
CNLoginServer.hpp | ||
CNProtocol.cpp | ||
CNProtocol.hpp | ||
CNShardServer.cpp | ||
CNShardServer.hpp | ||
CNShared.cpp | ||
CNShared.hpp | ||
CNStructs.cpp | ||
CNStructs.hpp | ||
Defines.cpp | ||
Defines.hpp | ||
ItemManager.cpp | ||
ItemManager.hpp | ||
main.cpp | ||
MissionManager.cpp | ||
MissionManager.hpp | ||
NanoManager.cpp | ||
NanoManager.hpp | ||
NPC.hpp | ||
NPCManager.cpp | ||
NPCManager.hpp | ||
Player.cpp | ||
Player.hpp | ||
PlayerManager.cpp | ||
PlayerManager.hpp | ||
settings.cpp | ||
settings.hpp |