OpenFusion/src/Abilities.hpp

19 lines
314 B
C++

#pragma once
#include "core/Core.hpp"
#include "Combat.hpp"
struct SkillData {
int skillType;
int targetType;
int drainType;
int effectArea;
int batteryUse[4];
int durationTime[4];
int powerIntensity[4];
};
namespace Abilities {
extern std::map<int32_t, SkillData> SkillTable;
}