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#include "Abilities.hpp"
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#include "PlayerManager.hpp"
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#include "Player.hpp"
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#include "NPCManager.hpp"
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#include "Nanos.hpp"
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#include "Groups.hpp"
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#include "Eggs.hpp"
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std::map<int32_t, SkillData> Abilities::SkillTable;
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namespace Abilities {
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}; // namespace
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