mirror of
https://github.com/OpenFusionProject/OpenFusion.git
synced 2024-11-09 08:30:03 +00:00
dongresource
c9f9b093f4
* Add newly created chunks to nearby players and NPCs. This fixes the slider/static path mob pop-in problem. * Update a player's chunks when resurrecting. This fixes a mob desync problem. * Use a private instance for the Time Lab * Spawn a slider for every stop * Fix mobs in private lairs using the template chunk mobs's current health for their max health * Don't call into the JSON lib in the loop in aggroCheck(). This is an optimization found after using gprof. * Don't print NPC deletions to console. This stops the spam when a private instance is deleted. * Changed default view distance to half the length of a map tile, so chunks are aligned to map tiles * Update tdata reference
17 lines
128 B
Plaintext
17 lines
128 B
Plaintext
.vscode/
|
|
bin/*
|
|
notes.txt
|
|
config.ini
|
|
*.o
|
|
tags
|
|
*~
|
|
CMakeFiles/
|
|
CMakeCache.txt
|
|
build/
|
|
.vs/
|
|
.idea/
|
|
*.db
|
|
version.h
|
|
infer-out
|
|
gmon.out
|