Files
OpenFusion/src/core/CNStructs.hpp
FinnHornhoover 113bc0bc1b Nanocom Boosters and Authentic FM-Taro Scale Logic (#315)
* Groundwork for nanocom boosters

* The item use handler now has a switch for multiple item types (currently gumballs, and a stub for boosters)
* All item types are now checked for expiration, not just vehicles

* implement nanocom booster helpers, save and expiry

* implement authentic taro and fm modfication

* magic number and code refactor

* make sure only close by group members are counted

* add safe taro fm handling, rate command, race and mission booster logic

* add config option to disable authentic group scaling

* rename for consistency

* make rates percentages, fix chat message, add config options

* add config option to the ini file

* add index guard for hasBoost functions

* reorder config ini options

* add bank item expiry option

* fix trade oversight

---------

Co-authored-by: CakeLancelot <CakeLancelot@users.noreply.github.com>
2026-03-25 12:09:40 -05:00

74 lines
2.1 KiB
C++

/*
* CNStructs.hpp - defines some basic structs & useful methods for packets used by FusionFall based on the version defined
*/
#pragma once
#ifdef _MSC_VER
// codecvt_* is deprecated in C++17 and MSVC will throw an annoying warning because of that.
// Defining this before anything else to silence it.
#define _SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING
#endif
#include <iostream>
#include <stdio.h>
#include <stdint.h>
#ifndef _MSC_VER
#include <sys/time.h>
#else
// Can't use this in MSVC.
#include <time.h>
#endif
#include <cstring>
#include <string>
#include <locale>
#include <codecvt>
#include <tuple>
// yes this is ugly, but this is needed to zero out the memory so we don't have random stackdata in our structs.
#define INITSTRUCT(T, x) T x; \
memset(&x, 0, sizeof(T));
#define INITVARPACKET(_buf, _Pkt, _pkt, _Trailer, _trailer) uint8_t _buf[CN_PACKET_BODY_SIZE]; \
memset(&_buf, 0, CN_PACKET_BODY_SIZE); \
auto _pkt = (_Pkt*)_buf; \
auto _trailer = (_Trailer*)(_pkt + 1);
// macros to extract fields from instanceIDs
#define MAPNUM(x) ((x) & 0xffffffff)
#define PLAYERID(x) ((x) >> 32)
// wrapper for U16toU8
#define ARRLEN(x) (sizeof(x)/sizeof(*x))
#define AUTOU8(x) std::string((char*)x, ARRLEN(x))
#define AUTOU16TOU8(x) U16toU8(x, ARRLEN(x))
// TODO: rewrite U16toU8 & U8toU16 to not use codecvt
std::string U16toU8(char16_t* src, size_t max);
size_t U8toU16(std::string src, char16_t* des, size_t max); // returns number of char16_t that was written at des
time_t getTime();
time_t getTimestamp();
int timingSafeStrcmp(const char* a, const char* b);
void terminate(int);
// The PROTOCOL_VERSION definition can be defined by the build system.
#if !defined(PROTOCOL_VERSION)
#define PROTOCOL_VERSION 104
#endif
#if PROTOCOL_VERSION == 104
#include "structs/0104.hpp"
#elif PROTOCOL_VERSION == 728
#include "structs/0728.hpp"
#elif PROTOCOL_VERSION == 1013
#include "structs/1013.hpp"
#else
#error Invalid PROTOCOL_VERSION
#endif
#define AEQUIP_COUNT_MINUS_BOOSTERS 9
#define AEQUIP_COUNT_WITH_BOOSTERS 12
sSYSTEMTIME timeStampToStruct(uint64_t time);