OpenFusion/src/Player.hpp

25 lines
359 B
C++

#include <string>
#include <cstring>
#ifndef _PLR_HPP
#define _PLR_HPP
#include "CNProtocol.hpp"
#include "CNStructs.hpp"
struct Player {
int64_t SerialKey;
int32_t iID;
uint64_t FEKey;
int level;
int HP;
int slot;
sPCStyle PCStyle;
sPCStyle2 PCStyle2;
int x, y, z, angle;
sItemBase Equip[AEQUIP_COUNT];
};
#endif