30 lines
636 B
C++
30 lines
636 B
C++
#pragma once
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#include "core/Core.hpp"
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#include <map>
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#include <vector>
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#include <set>
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struct EPInfo {
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// available through XDT (maxScore may be updated by drops)
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int zoneX, zoneY, EPID, maxScore;
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// available through drops
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int maxTime, maxPods;
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double scaleFactor, podFactor, timeFactor;
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};
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struct EPRace {
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std::set<int> collectedRings;
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int mode, ticketSlot;
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time_t startTime;
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};
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namespace Racing {
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extern std::map<int32_t, EPInfo> EPData;
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extern std::map<CNSocket*, EPRace> EPRaces;
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extern std::map<int32_t, std::pair<std::vector<int>, std::vector<int>>> EPRewards;
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void init();
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}
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