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3 Commits
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488082cbd8
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488082cbd8 | ||
bd0cc3c212 | |||
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f4b36b8f73 |
@ -69,10 +69,10 @@ static void setValuePlayer(CNSocket* sock, CNPacketData* data) {
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// Handle serverside value-changes
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switch (setData->iSetValueType) {
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case 1:
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case CN_GM_SET_VALUE_TYPE__HP:
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response.iSetValue = plr->HP = setData->iSetValue;
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break;
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case 2:
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case CN_GM_SET_VALUE_TYPE__WEAPON_BATTERY :
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plr->batteryW = setData->iSetValue;
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// caps
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@ -81,7 +81,7 @@ static void setValuePlayer(CNSocket* sock, CNPacketData* data) {
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response.iSetValue = plr->batteryW;
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break;
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case 3:
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case CN_GM_SET_VALUE_TYPE__NANO_BATTERY:
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plr->batteryN = setData->iSetValue;
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// caps
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@ -90,13 +90,17 @@ static void setValuePlayer(CNSocket* sock, CNPacketData* data) {
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response.iSetValue = plr->batteryN;
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break;
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case 4:
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case CN_GM_SET_VALUE_TYPE__FUSION_MATTER:
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Missions::updateFusionMatter(sock, setData->iSetValue - plr->fusionmatter);
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response.iSetValue = plr->fusionmatter;
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break;
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case 5:
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case CN_GM_SET_VALUE_TYPE__CANDY:
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response.iSetValue = plr->money = setData->iSetValue;
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break;
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case CN_GM_SET_VALUE_TYPE__SPEED:
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case CN_GM_SET_VALUE_TYPE__JUMP:
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response.iSetValue = setData->iSetValue;
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break;
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}
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response.iPC_ID = setData->iPC_ID;
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@ -64,7 +64,7 @@ static void racingCancel(CNSocket* sock, CNPacketData* data) {
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INITSTRUCT(sP_FE2CL_REP_EP_RACE_CANCEL_SUCC, resp);
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sock->sendPacket(resp, P_FE2CL_REP_EP_RACE_CANCEL_SUCC);
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/*
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/*
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* This request packet is used for both cancelling the race via the
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* NPC at the start, *and* failing the race by running out of time.
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* If the latter is to happen, the client disables movement until it
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@ -97,31 +97,47 @@ static void racingEnd(CNSocket* sock, CNPacketData* data) {
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if (EPData.find(mapNum) == EPData.end() || EPData[mapNum].EPID == 0)
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return; // IZ not found
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uint64_t now = getTime() / 1000;
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EPInfo& epInfo = EPData[mapNum];
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EPRace& epRace = EPRaces[sock];
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// if there are no divide-by-zero dangers, and at least one factor has been specified
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// we switch over to OG scoring
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bool useOGScoring = (epInfo.maxPods > 0) && (epInfo.maxTime > 0) && (
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(epInfo.scaleFactor > 0.0) || (epInfo.podFactor > 0.0) || (epInfo.timeFactor > 0.0));
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int timeDiff = now - EPRaces[sock].startTime;
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int score = 500 * EPRaces[sock].collectedRings.size() - 10 * timeDiff;
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if (score < 0) score = 0; // lol
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int fm = score * plr->level * (1.0f / 36) * 0.3f;
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uint64_t now = getTime() / 1000;
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int timeDiff = now - epRace.startTime;
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int podsCollected = epRace.collectedRings.size();
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int score = 0, fm = 0;
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if (useOGScoring) {
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score = std::min(epInfo.maxScore, (int)std::exp(
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(epInfo.podFactor * podsCollected) / epInfo.maxPods
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- (epInfo.timeFactor * timeDiff) / epInfo.maxTime
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+ epInfo.scaleFactor));
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fm = (1.0 + std::exp(epInfo.scaleFactor - 1.0) * epInfo.podFactor * podsCollected) / epInfo.maxPods;
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} else {
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score = std::max(0, 500 * podsCollected - 10 * timeDiff);
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fm = score * plr->level * (1.0f / 36) * 0.3f;
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}
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// we submit the ranking first...
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Database::RaceRanking postRanking = {};
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postRanking.EPID = EPData[mapNum].EPID;
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postRanking.EPID = epInfo.EPID;
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postRanking.PlayerID = plr->iID;
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postRanking.RingCount = EPRaces[sock].collectedRings.size();
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postRanking.RingCount = podsCollected;
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postRanking.Score = score;
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postRanking.Time = timeDiff;
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postRanking.Timestamp = getTimestamp();
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Database::postRaceRanking(postRanking);
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// ...then we get the top ranking, which may or may not be what we just submitted
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Database::RaceRanking topRankingPlayer = Database::getTopRaceRanking(EPData[mapNum].EPID, plr->iID);
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Database::RaceRanking topRankingPlayer = Database::getTopRaceRanking(epInfo.EPID, plr->iID);
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INITSTRUCT(sP_FE2CL_REP_EP_RACE_END_SUCC, resp);
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// get rank scores and rewards
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std::vector<int>* rankScores = &EPRewards[EPData[mapNum].EPID].first;
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std::vector<int>* rankRewards = &EPRewards[EPData[mapNum].EPID].second;
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std::vector<int>* rankScores = &EPRewards[epInfo.EPID].first;
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std::vector<int>* rankRewards = &EPRewards[epInfo.EPID].second;
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// top ranking
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int topRank = 0;
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@ -5,7 +5,11 @@
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#include "servers/CNShardServer.hpp"
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struct EPInfo {
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int zoneX, zoneY, EPID, maxScore, maxTime;
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// available through XDT (maxScore may be updated by drops)
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int zoneX, zoneY, EPID, maxScore;
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// (maybe) available through drops
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int maxTime = 0, maxPods = 0;
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double scaleFactor = 0.0, podFactor = 0.0, timeFactor = 0.0;
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};
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struct EPRace {
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@ -363,7 +363,7 @@ static void loadPaths(json& pathData, int32_t* nextId) {
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Transport::NPCPaths.push_back(pathTemplate);
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}
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std::cout << "[INFO] Loaded " << Transport::NPCPaths.size() << " NPC paths" << std::endl;
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}
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catch (const std::exception& err) {
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std::cerr << "[FATAL] Malformed paths.json file! Reason:" << err.what() << std::endl;
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@ -572,8 +572,35 @@ static void loadDrops(json& dropData) {
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continue;
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}
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EPInfo& epInfo = Racing::EPData[EPMap];
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// time limit isn't stored in the XDT, so we include it in the reward table instead
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Racing::EPData[EPMap].maxTime = race["TimeLimit"];
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epInfo.maxTime = (int)race["TimeLimit"];
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// update max score (if present)
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if (race.find("ScoreCap") != race.end()) {
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epInfo.maxScore = (int)race["ScoreCap"];
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}
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// update max pods (if present)
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if (race.find("TotalPods") != race.end()) {
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epInfo.maxPods = (int)race["TotalPods"];
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}
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// update scale factor (if present)
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if (race.find("ScaleFactor") != race.end()) {
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epInfo.scaleFactor = (double)race["ScaleFactor"];
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}
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// update pod factor (if present)
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if (race.find("PodFactor") != race.end()) {
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epInfo.podFactor = (double)race["PodFactor"];
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}
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// update time factor (if present)
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if (race.find("TimeFactor") != race.end()) {
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epInfo.timeFactor = (double)race["TimeFactor"];
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}
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// score cutoffs
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std::vector<int> rankScores;
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@ -674,7 +701,7 @@ static void loadEggs(json& eggData, int32_t* nextId) {
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}
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}
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/*
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/*
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* Load gruntwork output, if it exists
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*/
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static void loadGruntworkPre(json& gruntwork, int32_t* nextId) {
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@ -1349,7 +1376,7 @@ void TableData::flush() {
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targetIDs.push_back(tID);
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for (int32_t tType : path.targetTypes)
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targetTypes.push_back(tType);
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pathObj["iBaseSpeed"] = path.speed;
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pathObj["iTaskID"] = path.escortTaskID;
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pathObj["bRelative"] = path.isRelative;
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