mirror of
https://github.com/OpenFusionProject/OpenFusion.git
synced 2024-11-22 21:40:05 +00:00
Compare commits
4 Commits
488082cbd8
...
191e0bb7dd
Author | SHA1 | Date | |
---|---|---|---|
|
191e0bb7dd | ||
|
ab480d88f1 | ||
|
89772d763b | ||
|
f4b36b8f73 |
4
.github/workflows/check-builds.yaml
vendored
4
.github/workflows/check-builds.yaml
vendored
@ -53,7 +53,7 @@ jobs:
|
|||||||
- name: Upload build artifact
|
- name: Upload build artifact
|
||||||
uses: actions/upload-artifact@v2
|
uses: actions/upload-artifact@v2
|
||||||
with:
|
with:
|
||||||
name: 'ubuntu20_04-bin-x64-${{ env.SHORT_SHA }}'
|
name: 'ubuntu22_04-bin-x64-${{ env.SHORT_SHA }}'
|
||||||
path: bin
|
path: bin
|
||||||
|
|
||||||
windows-build:
|
windows-build:
|
||||||
@ -112,7 +112,7 @@ jobs:
|
|||||||
|
|
||||||
copy-artifacts:
|
copy-artifacts:
|
||||||
if: github.event_name != 'pull_request' && github.ref == 'refs/heads/master'
|
if: github.event_name != 'pull_request' && github.ref == 'refs/heads/master'
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-22.04
|
||||||
needs: [windows-build, ubuntu-build]
|
needs: [windows-build, ubuntu-build]
|
||||||
env:
|
env:
|
||||||
BOT_SSH_KEY: ${{ secrets.BOT_SSH_KEY }}
|
BOT_SSH_KEY: ${{ secrets.BOT_SSH_KEY }}
|
||||||
|
@ -13,13 +13,13 @@ OpenFusion is a reverse-engineered server for FusionFall. It primarily targets v
|
|||||||
|
|
||||||
### Getting Started
|
### Getting Started
|
||||||
#### Method A: Installer (Easiest)
|
#### Method A: Installer (Easiest)
|
||||||
1. Download the client installer by clicking [here](https://github.com/OpenFusionProject/OpenFusion/releases/download/1.4/OpenFusionClient-1.4-Installer.exe) - choose to run the file.
|
1. Download the client installer by clicking [here](https://github.com/OpenFusionProject/OpenFusion/releases/download/1.5/OpenFusionClient-1.5-Installer.exe) - choose to run the file.
|
||||||
2. After a few moments, the client should open: you will be given a choice between two public servers by default. Select the one you wish to play and click connect.
|
2. After a few moments, the client should open: you will be given a choice between two public servers by default. Select the one you wish to play and click connect.
|
||||||
3. To create an account, simply enter the details you wish to use at the login screen then click Log In. Do *not* click register, as this will just lead to a blank screen.
|
3. To create an account, simply enter the details you wish to use at the login screen then click Log In. Do *not* click register, as this will just lead to a blank screen.
|
||||||
4. Make a new character, and enjoy the game! Your progress will be saved automatically, and you can resume playing by entering the login details you used in step 3.
|
4. Make a new character, and enjoy the game! Your progress will be saved automatically, and you can resume playing by entering the login details you used in step 3.
|
||||||
|
|
||||||
#### Method B: Standalone .zip file
|
#### Method B: Standalone .zip file
|
||||||
1. Download the client from [here](https://github.com/OpenFusionProject/OpenFusion/releases/download/1.4/OpenFusionClient-1.4.zip).
|
1. Download the client from [here](https://github.com/OpenFusionProject/OpenFusion/releases/download/1.5/OpenFusionClient-1.5.zip).
|
||||||
2. Extract it to a folder of your choice. Note: if you are upgrading from an older version, it is preferable to start with a fresh folder rather than overwriting a previous install.
|
2. Extract it to a folder of your choice. Note: if you are upgrading from an older version, it is preferable to start with a fresh folder rather than overwriting a previous install.
|
||||||
3. Run OpenFusionClient.exe - you will be given a choice between two public servers by default. Select the one you wish to play and click connect.
|
3. Run OpenFusionClient.exe - you will be given a choice between two public servers by default. Select the one you wish to play and click connect.
|
||||||
4. To create an account, simply enter the details you wish to use at the login screen then click Log In. Do *not* click register, as this will just lead to a blank screen.
|
4. To create an account, simply enter the details you wish to use at the login screen then click Log In. Do *not* click register, as this will just lead to a blank screen.
|
||||||
@ -29,7 +29,7 @@ Instructions for getting the client to run on Linux through Wine can be found [h
|
|||||||
|
|
||||||
### Hosting a server
|
### Hosting a server
|
||||||
|
|
||||||
1. Grab `OpenFusionServer-1.4-original.zip` or `OpenFusionServer-1.4-academy.zip` from [here](https://github.com/OpenFusionProject/OpenFusion/releases/tag/1.4).
|
1. Grab `OpenFusionServer-1.5-original.zip` or `OpenFusionServer-1.5-academy.zip` from [here](https://github.com/OpenFusionProject/OpenFusion/releases/tag/1.5).
|
||||||
2. Extract it to a folder of your choice, then run `winfusion.exe` (Windows) or `fusion` (Linux) to start the server.
|
2. Extract it to a folder of your choice, then run `winfusion.exe` (Windows) or `fusion` (Linux) to start the server.
|
||||||
3. Add a new server to the client's list:
|
3. Add a new server to the client's list:
|
||||||
1. For Description, enter anything you want. This is what will show up in the server list.
|
1. For Description, enter anything you want. This is what will show up in the server list.
|
||||||
|
@ -97,31 +97,47 @@ static void racingEnd(CNSocket* sock, CNPacketData* data) {
|
|||||||
if (EPData.find(mapNum) == EPData.end() || EPData[mapNum].EPID == 0)
|
if (EPData.find(mapNum) == EPData.end() || EPData[mapNum].EPID == 0)
|
||||||
return; // IZ not found
|
return; // IZ not found
|
||||||
|
|
||||||
uint64_t now = getTime() / 1000;
|
EPInfo& epInfo = EPData[mapNum];
|
||||||
|
EPRace& epRace = EPRaces[sock];
|
||||||
|
// if there are no divide-by-zero dangers, and at least one factor has been specified
|
||||||
|
// we switch over to OG scoring
|
||||||
|
bool useOGScoring = (epInfo.maxPods > 0) && (epInfo.maxTime > 0) && (
|
||||||
|
(epInfo.scaleFactor > 0.0) || (epInfo.podFactor > 0.0) || (epInfo.timeFactor > 0.0));
|
||||||
|
|
||||||
int timeDiff = now - EPRaces[sock].startTime;
|
uint64_t now = getTime() / 1000;
|
||||||
int score = 500 * EPRaces[sock].collectedRings.size() - 10 * timeDiff;
|
int timeDiff = now - epRace.startTime;
|
||||||
if (score < 0) score = 0; // lol
|
int podsCollected = epRace.collectedRings.size();
|
||||||
int fm = score * plr->level * (1.0f / 36) * 0.3f;
|
int score = 0, fm = 0;
|
||||||
|
|
||||||
|
if (useOGScoring) {
|
||||||
|
score = std::min(epInfo.maxScore, (int)std::exp(
|
||||||
|
(epInfo.podFactor * podsCollected) / epInfo.maxPods
|
||||||
|
- (epInfo.timeFactor * timeDiff) / epInfo.maxTime
|
||||||
|
+ epInfo.scaleFactor));
|
||||||
|
fm = (1.0 + std::exp(epInfo.scaleFactor - 1.0) * epInfo.podFactor * podsCollected) / epInfo.maxPods;
|
||||||
|
} else {
|
||||||
|
score = std::max(0, 500 * podsCollected - 10 * timeDiff);
|
||||||
|
fm = score * plr->level * (1.0f / 36) * 0.3f;
|
||||||
|
}
|
||||||
|
|
||||||
// we submit the ranking first...
|
// we submit the ranking first...
|
||||||
Database::RaceRanking postRanking = {};
|
Database::RaceRanking postRanking = {};
|
||||||
postRanking.EPID = EPData[mapNum].EPID;
|
postRanking.EPID = epInfo.EPID;
|
||||||
postRanking.PlayerID = plr->iID;
|
postRanking.PlayerID = plr->iID;
|
||||||
postRanking.RingCount = EPRaces[sock].collectedRings.size();
|
postRanking.RingCount = podsCollected;
|
||||||
postRanking.Score = score;
|
postRanking.Score = score;
|
||||||
postRanking.Time = timeDiff;
|
postRanking.Time = timeDiff;
|
||||||
postRanking.Timestamp = getTimestamp();
|
postRanking.Timestamp = getTimestamp();
|
||||||
Database::postRaceRanking(postRanking);
|
Database::postRaceRanking(postRanking);
|
||||||
|
|
||||||
// ...then we get the top ranking, which may or may not be what we just submitted
|
// ...then we get the top ranking, which may or may not be what we just submitted
|
||||||
Database::RaceRanking topRankingPlayer = Database::getTopRaceRanking(EPData[mapNum].EPID, plr->iID);
|
Database::RaceRanking topRankingPlayer = Database::getTopRaceRanking(epInfo.EPID, plr->iID);
|
||||||
|
|
||||||
INITSTRUCT(sP_FE2CL_REP_EP_RACE_END_SUCC, resp);
|
INITSTRUCT(sP_FE2CL_REP_EP_RACE_END_SUCC, resp);
|
||||||
|
|
||||||
// get rank scores and rewards
|
// get rank scores and rewards
|
||||||
std::vector<int>* rankScores = &EPRewards[EPData[mapNum].EPID].first;
|
std::vector<int>* rankScores = &EPRewards[epInfo.EPID].first;
|
||||||
std::vector<int>* rankRewards = &EPRewards[EPData[mapNum].EPID].second;
|
std::vector<int>* rankRewards = &EPRewards[epInfo.EPID].second;
|
||||||
|
|
||||||
// top ranking
|
// top ranking
|
||||||
int topRank = 0;
|
int topRank = 0;
|
||||||
|
@ -5,7 +5,11 @@
|
|||||||
#include "servers/CNShardServer.hpp"
|
#include "servers/CNShardServer.hpp"
|
||||||
|
|
||||||
struct EPInfo {
|
struct EPInfo {
|
||||||
int zoneX, zoneY, EPID, maxScore, maxTime;
|
// available through XDT (maxScore may be updated by drops)
|
||||||
|
int zoneX, zoneY, EPID, maxScore;
|
||||||
|
// (maybe) available through drops
|
||||||
|
int maxTime = 0, maxPods = 0;
|
||||||
|
double scaleFactor = 0.0, podFactor = 0.0, timeFactor = 0.0;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct EPRace {
|
struct EPRace {
|
||||||
|
@ -572,8 +572,35 @@ static void loadDrops(json& dropData) {
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
EPInfo& epInfo = Racing::EPData[EPMap];
|
||||||
|
|
||||||
// time limit isn't stored in the XDT, so we include it in the reward table instead
|
// time limit isn't stored in the XDT, so we include it in the reward table instead
|
||||||
Racing::EPData[EPMap].maxTime = race["TimeLimit"];
|
epInfo.maxTime = (int)race["TimeLimit"];
|
||||||
|
|
||||||
|
// update max score (if present)
|
||||||
|
if (race.find("ScoreCap") != race.end()) {
|
||||||
|
epInfo.maxScore = (int)race["ScoreCap"];
|
||||||
|
}
|
||||||
|
|
||||||
|
// update max pods (if present)
|
||||||
|
if (race.find("TotalPods") != race.end()) {
|
||||||
|
epInfo.maxPods = (int)race["TotalPods"];
|
||||||
|
}
|
||||||
|
|
||||||
|
// update scale factor (if present)
|
||||||
|
if (race.find("ScaleFactor") != race.end()) {
|
||||||
|
epInfo.scaleFactor = (double)race["ScaleFactor"];
|
||||||
|
}
|
||||||
|
|
||||||
|
// update pod factor (if present)
|
||||||
|
if (race.find("PodFactor") != race.end()) {
|
||||||
|
epInfo.podFactor = (double)race["PodFactor"];
|
||||||
|
}
|
||||||
|
|
||||||
|
// update time factor (if present)
|
||||||
|
if (race.find("TimeFactor") != race.end()) {
|
||||||
|
epInfo.timeFactor = (double)race["TimeFactor"];
|
||||||
|
}
|
||||||
|
|
||||||
// score cutoffs
|
// score cutoffs
|
||||||
std::vector<int> rankScores;
|
std::vector<int> rankScores;
|
||||||
|
Loading…
Reference in New Issue
Block a user