Commit Graph

7 Commits

Author SHA1 Message Date
b79bc56b31 Implement NPC spawning.
Protected by a simplified GM system. Either everyone is a GM (local
servers) or nobody is (public servers).
2020-08-25 04:28:42 +02:00
d964a83d6d Respawn points work now.
Note that some of them weren't present in clientnpc and will need to be
manually added later.
2020-08-25 03:34:53 +02:00
651ccba932 Replace ifdef guards with #pragma once
tl;dr this has potentially significant compilation speed benefits.
2020-08-23 19:14:54 +02:00
561a809f33 load warps into memory in NPCManager::init 2020-08-23 11:26:25 -05:00
Zenpock
1d792a21dd
Npc Warp implementation (#29)
* Update CNShardServer.hpp

* Update ChatManager.cpp

* Update ChatManager.hpp

* Update NPCManager.cpp

* Update NPCManager.hpp

* Add files via upload

* Update NPCManager.cpp

* Update NPCManager.cpp

* Update ChatManager.cpp

* Update ChatManager.cpp

* Update NPCManager.cpp

* Update NPCManager.cpp

Co-authored-by: CPunch <sethtstubbs@gmail.com>
2020-08-23 10:32:25 -05:00
6857f50c30 added basic NPCManager 2020-08-20 16:43:48 -05:00
4d9072a752 added radio's logo, started NPCManager 2020-08-19 17:21:35 -05:00