Commit Graph

19 Commits

Author SHA1 Message Date
Gent S e50a4c2edd Experimental chunk refactor. 2020-11-19 17:37:02 -05:00
Gent S 8ad3f3aabd CHUNKPOS macro -> ChunkPos typedef 2020-11-16 09:59:53 -05:00
Gent S b22ba781c8 Possible fix for chunking desyncs + CHUNKPOS macro 2020-11-15 14:41:56 -05:00
Jade cc06fdcf60 Possibly fixed all chunking desyncs
* Players/NPCs that initialize chunks now correctly pull their main chunk into their viewdata.
* Tested on the public server, seems to have solved the chunking issues.
2020-10-24 03:47:34 +01:00
dongresource c9f9b093f4 Bugfixes.
* Add newly created chunks to nearby players and NPCs. This fixes the
slider/static path mob pop-in problem.
* Update a player's chunks when resurrecting. This fixes a mob desync
problem.
* Use a private instance for the Time Lab
* Spawn a slider for every stop
* Fix mobs in private lairs using the template chunk mobs's current
health for their max health
* Don't call into the JSON lib in the loop in aggroCheck(). This is an
optimization found after using gprof.
* Don't print NPC deletions to console. This stops the spam when a
private instance is deleted.
* Changed default view distance to half the length of a map tile, so
chunks are aligned to map tiles
* Update tdata reference
2020-10-21 02:38:30 +02:00
dongresource 10534886b8 Cleanup for 1.2.
Cleaned up whitespace, comments, brace style, etc.
Updated tdata reference.
2020-10-19 20:48:57 +02:00
dongresource e97b58ccaf Fixed private instance memory leaks. 2020-10-19 04:30:12 +02:00
Gent da725d21e6 Delete instances with no players 2020-10-16 11:50:03 -04:00
Gent 85530ef57f Implement instance copying
and make respawn points match the player instance
2020-10-15 17:07:58 -04:00
Gent d4aed0abf4 Add support for unique instances 2020-10-15 11:46:53 -04:00
dongresource 5a80c53e79 Remove the pointer to the deallocated chunk from the current player/NPC.
This fixes the Great Crash Bug(tm).
2020-10-15 04:36:38 +02:00
CPunch 843b2e6e38 chunks are now cleaned up when not in use 2020-10-13 17:30:19 -05:00
CPunch 4cd7b7cb53 added basework for instancing 2020-09-30 20:44:37 -05:00
Gent f2596bfb6a Add NPC chunk management + Generalize lerp 2020-09-23 12:06:25 -04:00
dongresource ac1fd1e5be Implemented mob roaming.
Will likely need further tuning.
Mobs in vacant chunks are skipped.
2020-09-22 20:33:10 +02:00
CPunch 4cc1cf4f7e minor chunk refactor 2020-09-21 14:55:34 -05:00
CPunch 228a181b74 removed ChunkManager::removeNPC() 2020-09-20 10:34:43 -05:00
CPunch ce9285bab5 support for /unsummon 2020-09-18 16:24:15 -05:00
CPunch f4db0830ba huge refactoring, chunking added 2020-09-17 17:45:43 -05:00