kamilprzyb
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3d83f93167
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added periodic DB saves, fixed some settings
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2020-09-14 01:38:27 +02:00 |
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kamilprzyb
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1d9a7139a8
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deleteing player deletes inventory and nanos, minor tweaks to settings
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2020-09-14 01:38:27 +02:00 |
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eb1ad6bb37
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switched to dumped XDT & moved to a submodule
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2020-09-09 12:06:22 -05:00 |
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df655dfe29
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added mobdata to config
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2020-09-07 12:54:40 -05:00 |
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kamilprzyb
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11801c1f89
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Rewrote DB to use ORM, added all remaining features to LoginServer and refactored it
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2020-09-02 00:37:09 +02:00 |
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4178945abe
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Decoupled player and NPC view distance.
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2020-08-26 04:58:17 +02:00 |
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b79bc56b31
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Implement NPC spawning.
Protected by a simplified GM system. Either everyone is a GM (local
servers) or nobody is (public servers).
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2020-08-25 04:28:42 +02:00 |
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113ce0af07
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Load the NPC and warp JSON files according to the config file.
NPC data was being read from the config, but ignored.
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2020-08-25 03:45:04 +02:00 |
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e99feb03d5
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Add verbosity levels.
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2020-08-23 23:09:31 +02:00 |
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651ccba932
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Replace ifdef guards with #pragma once
tl;dr this has potentially significant compilation speed benefits.
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2020-08-23 19:14:54 +02:00 |
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35c622d8a2
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Add support for verbose logging.
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2020-08-22 19:39:13 +02:00 |
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f289c72f6f
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populated NPCManager
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2020-08-21 17:14:11 -05:00 |
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JadeShrineMaiden
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caaffcbe3d
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Item Deletion and extra fixes (#17)
* Deleting Items
* fixes
* fixes 2
* Basic GM login
* Update ItemManager.cpp
Co-authored-by: Raymonf <raymonf@outlook.com>
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2020-08-21 15:09:52 -05:00 |
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f2059c9ce1
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merged motd and exit patch by dongresource
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2020-08-19 12:22:54 -05:00 |
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9d366e3720
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inital commit
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2020-08-18 15:42:30 -05:00 |
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