Commit Graph

7 Commits

Author SHA1 Message Date
3172724596 Implemented the mob kill counter in missions and fixed a bug. 2020-09-11 00:08:26 +02:00
45a33758a5 Account for the size of packet length and ID in validation functions. 2020-09-08 03:06:55 +02:00
a067975f27 Players can now see eachother fight monsters. 2020-08-28 22:22:24 +02:00
72a811d6ab Implemented guide changing.
This means the Time Machine works as well.
2020-08-28 22:22:24 +02:00
4df812f996 Implemented crates (dropping and opening).
Also fixed a bug in vaildOutVarPacket().
2020-08-28 22:22:24 +02:00
67d899efe6 Implemented proper validation of variable-length packets.
Also changed output buffer in pcAttackNpcs() from dynamically to
statically allocated. This in itself is temporary as I have a better
idea as to how we can allocate buffers with a bit less boilerplate.
2020-08-28 22:18:28 +02:00
64accecc30 Initial implementation of CombatManager.
Overflow detection must still be implemented.
2020-08-28 22:18:28 +02:00