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Prevent players from collecting the same pod twice in races
Instead of ringCount, there is now a set of all ring IDs collected during the race. Note: further validation measures are still required to ensure legitimate times/scores
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@ -23,7 +23,7 @@ static void racingStart(CNSocket* sock, CNPacketData* data) {
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return; // IZ not found
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// make ongoing race entry
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EPRace race = { 0, req->iEPRaceMode, req->iEPTicketItemSlotNum, getTime() / 1000 };
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EPRace race = { {}, req->iEPRaceMode, req->iEPTicketItemSlotNum, getTime() / 1000 };
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EPRaces[sock] = race;
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INITSTRUCT(sP_FE2CL_REP_EP_RACE_START_SUCC, resp);
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@ -39,13 +39,17 @@ static void racingGetPod(CNSocket* sock, CNPacketData* data) {
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auto req = (sP_CL2FE_REQ_EP_GET_RING*)data->buf;
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if (EPRaces[sock].collectedRings.count(req->iRingLID))
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return; // can't collect the same ring twice
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// without an anticheat system, we really don't have a choice but to honor the request
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EPRaces[sock].ringCount++;
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// TODO: proximity check so players can't cheat the race by replaying packets
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EPRaces[sock].collectedRings.insert(req->iRingLID);
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INITSTRUCT(sP_FE2CL_REP_EP_GET_RING_SUCC, resp);
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resp.iRingLID = req->iRingLID; // could be used to check for proximity in the future
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resp.iRingCount_Get = EPRaces[sock].ringCount;
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resp.iRingLID = req->iRingLID;
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resp.iRingCount_Get = EPRaces[sock].collectedRings.size();
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sock->sendPacket(resp, P_FE2CL_REP_EP_GET_RING_SUCC);
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}
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@ -77,7 +81,7 @@ static void racingEnd(CNSocket* sock, CNPacketData* data) {
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uint64_t now = getTime() / 1000;
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int timeDiff = now - EPRaces[sock].startTime;
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int score = 500 * EPRaces[sock].ringCount - 10 * timeDiff;
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int score = 500 * EPRaces[sock].collectedRings.size() - 10 * timeDiff;
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if (score < 0) score = 0; // lol
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int fm = score * plr->level * (1.0f / 36) * 0.3f;
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@ -85,7 +89,7 @@ static void racingEnd(CNSocket* sock, CNPacketData* data) {
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Database::RaceRanking postRanking = {};
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postRanking.EPID = EPData[mapNum].EPID;
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postRanking.PlayerID = plr->iID;
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postRanking.RingCount = EPRaces[sock].ringCount;
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postRanking.RingCount = EPRaces[sock].collectedRings.size();
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postRanking.Score = score;
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postRanking.Time = timeDiff;
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postRanking.Timestamp = getTimestamp();
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@ -1,5 +1,7 @@
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#pragma once
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#include <set>
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#include "servers/CNShardServer.hpp"
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struct EPInfo {
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@ -7,7 +9,8 @@ struct EPInfo {
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};
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struct EPRace {
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int ringCount, mode, ticketSlot;
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std::set<int> collectedRings;
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int mode, ticketSlot;
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time_t startTime;
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};
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