Fix freefalling after MSS DC

This commit is contained in:
Gent S
2020-11-26 10:01:48 -05:00
parent fa7b6e6145
commit faf2a0ee7d
4 changed files with 10 additions and 2 deletions

View File

@@ -118,6 +118,7 @@ void PlayerManager::updatePlayerPosition(CNSocket* sock, int X, int Y, int Z, ui
void PlayerManager::sendPlayerTo(CNSocket* sock, int X, int Y, int Z, uint64_t I) {
Player* plr = getPlayer(sock);
plr->onMonkey = false;
if (plr->instanceID == INSTANCE_OVERWORLD) {
// save last uninstanced coords