Properly set default NPC class

This commit is contained in:
Gent S 2020-11-26 09:05:44 -05:00
parent 478bcd5338
commit fa7b6e6145

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@ -25,6 +25,8 @@ public:
appearanceData.iBarkerType = 0; appearanceData.iBarkerType = 0;
appearanceData.iNPC_ID = id; appearanceData.iNPC_ID = id;
npcClass = NPCClass::NPC_BASE;
instanceID = iID; instanceID = iID;
chunkPos = std::make_tuple(0, 0, 0); chunkPos = std::make_tuple(0, 0, 0);