mirror of
https://github.com/OpenFusionProject/OpenFusion.git
synced 2024-11-04 22:40:05 +00:00
Spawn mobs above ground to alleviate hill/building phasing issues.
This commit is contained in:
parent
901e011740
commit
f8d64234d7
@ -226,7 +226,7 @@ void summonWCommand(std::string full, std::vector<std::string>& args, CNSocket*
|
||||
|
||||
BaseNPC *npc = nullptr;
|
||||
if (team == 2) {
|
||||
npc = new Mob(plr->x, plr->y, plr->z, plr->instanceID, type, NPCManager::NPCData[type], NPCManager::nextId++);
|
||||
npc = new Mob(plr->x, plr->y, plr->z + 1000, plr->instanceID, type, NPCManager::NPCData[type], NPCManager::nextId++);
|
||||
npc->appearanceData.iAngle = (plr->angle + 180) % 360;
|
||||
|
||||
NPCManager::NPCs[npc->appearanceData.iNPC_ID] = npc;
|
||||
|
Loading…
Reference in New Issue
Block a user