mirror of
https://github.com/OpenFusionProject/OpenFusion.git
synced 2025-12-20 03:20:03 +00:00
huge refactoring, chunking added
This commit is contained in:
27
src/ChunkManager.hpp
Normal file
27
src/ChunkManager.hpp
Normal file
@@ -0,0 +1,27 @@
|
||||
#pragma once
|
||||
|
||||
#include "CNProtocol.hpp"
|
||||
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
#include <set>
|
||||
#include <map>
|
||||
|
||||
class Chunk {
|
||||
public:
|
||||
std::set<CNSocket*> players;
|
||||
std::set<int32_t> NPCs;
|
||||
};
|
||||
|
||||
namespace ChunkManager {
|
||||
void init();
|
||||
void cleanup();
|
||||
|
||||
extern std::map<std::pair<int, int>, Chunk*> chunks;
|
||||
|
||||
void addNPC(int posX, int posY, int32_t id);
|
||||
void addPlayer(int posX, int posY, CNSocket* sock);
|
||||
std::pair<int, int> grabChunk(int posX, int posY);
|
||||
std::vector<Chunk*> grabChunks(int chunkX, int chunkY);
|
||||
std::vector<Chunk*> getDeltaChunks(std::vector<Chunk*> from, std::vector<Chunk*> to);
|
||||
}
|
||||
Reference in New Issue
Block a user