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https://github.com/OpenFusionProject/OpenFusion.git
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added /help
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parent
4d687a82ea
commit
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@ -42,6 +42,17 @@ bool runCmd(std::string full, CNSocket* sock) {
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return false;
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return false;
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}
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}
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void helpCommand(std::string full, std::vector<std::string>& args, CNSocket* sock) {
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ChatManager::sendServerMessage(sock, "Commands available to you");
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Player *plr = PlayerManager::getPlayer(sock);
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int i = 1;
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for (auto& cmd : ChatManager::commands) {
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if (cmd.second.requiredAccLevel >= plr->accountId)
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ChatManager::sendServerMessage(sock, "/" + cmd.first + (cmd.second.help.length() > 0 ? " - " + cmd.second.help : ""));
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}
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}
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void testCommand(std::string full, std::vector<std::string>& args, CNSocket* sock) {
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void testCommand(std::string full, std::vector<std::string>& args, CNSocket* sock) {
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ChatManager::sendServerMessage(sock, "Test command is working! Here are your passed args:");
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ChatManager::sendServerMessage(sock, "Test command is working! Here are your passed args:");
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@ -310,9 +321,9 @@ void ChatManager::init() {
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REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_AVATAR_EMOTES_CHAT, emoteHandler);
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REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_AVATAR_EMOTES_CHAT, emoteHandler);
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REGISTER_SHARD_PACKET(P_CL2FE_REQ_SEND_MENUCHAT_MESSAGE, menuChatHandler);
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REGISTER_SHARD_PACKET(P_CL2FE_REQ_SEND_MENUCHAT_MESSAGE, menuChatHandler);
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registerCommand("help", 100, helpCommand, "lists all unlocked commands");
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registerCommand("test", 1, testCommand);
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registerCommand("test", 1, testCommand);
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registerCommand("access", 100, accessCommand);
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registerCommand("access", 100, accessCommand);
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// TODO: add help command
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registerCommand("mss", 30, mssCommand);
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registerCommand("mss", 30, mssCommand);
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registerCommand("npcr", 30, npcRotateCommand);
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registerCommand("npcr", 30, npcRotateCommand);
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registerCommand("summonW", 30, summonWCommand);
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registerCommand("summonW", 30, summonWCommand);
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@ -324,8 +335,8 @@ void ChatManager::init() {
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registerCommand("refresh", 100, refreshCommand);
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registerCommand("refresh", 100, refreshCommand);
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}
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}
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void ChatManager::registerCommand(std::string cmd, int requiredLevel, CommandHandler handlr) {
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void ChatManager::registerCommand(std::string cmd, int requiredLevel, CommandHandler handlr, std::string help) {
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commands[cmd] = ChatCommand(requiredLevel, handlr);
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commands[cmd] = ChatCommand(requiredLevel, handlr, help);
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}
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}
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void ChatManager::chatHandler(CNSocket* sock, CNPacketData* data) {
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void ChatManager::chatHandler(CNSocket* sock, CNPacketData* data) {
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@ -8,9 +8,11 @@ typedef void (*CommandHandler)(std::string fullString, std::vector<std::string>&
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struct ChatCommand {
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struct ChatCommand {
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int requiredAccLevel;
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int requiredAccLevel;
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std::string help;
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CommandHandler handlr;
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CommandHandler handlr;
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ChatCommand(int r, CommandHandler h): requiredAccLevel(r), handlr(h) {}
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ChatCommand(int r, CommandHandler h): requiredAccLevel(r), handlr(h) {}
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ChatCommand(int r, CommandHandler h, std::string str): requiredAccLevel(r), help(str), handlr(h) {}
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ChatCommand(): ChatCommand(0, nullptr) {}
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ChatCommand(): ChatCommand(0, nullptr) {}
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};
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};
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@ -18,7 +20,7 @@ namespace ChatManager {
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extern std::map<std::string, ChatCommand> commands;
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extern std::map<std::string, ChatCommand> commands;
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void init();
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void init();
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void registerCommand(std::string cmd, int requiredLevel, CommandHandler handlr);
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void registerCommand(std::string cmd, int requiredLevel, CommandHandler handlr, std::string help = "");
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void chatHandler(CNSocket* sock, CNPacketData* data);
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void chatHandler(CNSocket* sock, CNPacketData* data);
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void emoteHandler(CNSocket* sock, CNPacketData* data);
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void emoteHandler(CNSocket* sock, CNPacketData* data);
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