Move some stuff from playerTick to player combat step

This commit is contained in:
gsemaj
2022-07-30 21:43:28 -07:00
parent 0dfcc928a9
commit f0bb90b547
4 changed files with 62 additions and 43 deletions

View File

@@ -7,7 +7,7 @@
#define REGISTER_SHARD_PACKET(pactype, handlr) CNShardServer::ShardPackets[pactype] = handlr;
#define REGISTER_SHARD_TIMER(handlr, delta) CNShardServer::Timers.push_back(TimerEvent(handlr, delta));
#define MS_PER_PLAYER_TICK 2000
#define MS_PER_PLAYER_TICK 500
class CNShardServer : public CNServer {
private: