Auth cookie refresh on PC_EXIT

This commit is contained in:
Gent Semaj 2024-11-23 11:29:55 -08:00
parent 55cf3f7102
commit ed9fe61faf
Signed by untrusted user: ycc
GPG Key ID: 2D76C57BF6BEADC4
3 changed files with 30 additions and 0 deletions

View File

@ -396,6 +396,14 @@ static void heartbeatPlayer(CNSocket* sock, CNPacketData* data) {
static void exitGame(CNSocket* sock, CNPacketData* data) {
auto exitData = (sP_CL2FE_REQ_PC_EXIT*)data->buf;
// Refresh any auth cookie, in case "change character" was used
Player* plr = getPlayer(sock);
if (plr != nullptr) {
// 5 seconds should be enough to log in again
Database::refreshCookie(plr->accountId, 5);
}
INITSTRUCT(sP_FE2CL_REP_PC_EXIT_SUCC, response);
response.iID = exitData->iID;

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@ -56,6 +56,7 @@ namespace Database {
// return true if cookie is valid for the account.
// invalidates the stored cookie afterwards
bool checkCookie(int accountId, const char *cookie);
void refreshCookie(int accountId, int durationSec);
// interface for the /ban command
bool banPlayer(int playerId, std::string& reason);

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@ -151,6 +151,27 @@ bool Database::checkCookie(int accountId, const char *tryCookie) {
return match;
}
void Database::refreshCookie(int accountId, int durationSec) {
std::lock_guard<std::mutex> lock(dbCrit);
const char* sql = R"(
UPDATE Auth
SET Expires = ?
WHERE AccountID = ?;
)";
int expires = getTimestamp() + durationSec;
sqlite3_stmt* stmt;
sqlite3_prepare_v2(db, sql, -1, &stmt, NULL);
sqlite3_bind_int(stmt, 1, expires);
sqlite3_bind_int(stmt, 2, accountId);
int rc = sqlite3_step(stmt);
sqlite3_finalize(stmt);
if (rc != SQLITE_DONE)
std::cout << "[WARN] Database fail on refreshCookie(): " << sqlite3_errmsg(db) << std::endl;
}
void Database::updateSelected(int accountId, int slot) {
std::lock_guard<std::mutex> lock(dbCrit);