Assorted cleanups and fixes.

* Clean up spacing/indentation
* Proper enum formatting
* Fix nano dismissal (for real this time)
* Do not copy Player struct when a pointer is right there
* Stop looking after the trade partner has been found
* Make sure we're shifting unsigned values (and 64-bit when they need to be)
* Look for JSONs in tdata/
* Add a dbsaveinterval to the example config.ini, in the login category
This commit is contained in:
2020-09-14 15:20:55 +02:00
parent 38d5998a6e
commit ed86bc9160
13 changed files with 180 additions and 183 deletions

View File

@@ -4,10 +4,10 @@
#include "Player.hpp"
namespace ItemManager {
enum class slot {
equip = 0,
inventory = 1,
bank = 3
enum class SlotType {
EQUIP = 0,
INVENTORY = 1,
BANK = 3
};
void init();