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[refactor] Remove the word 'Manager' from most source files/namespaces
ChatManager -> Chat MissionManager -> Missions NanoManager -> Nanos TransportManager -> Transport ChunkManager -> Chunking BuddyManager -> Buddies GroupManager -> Groups RacingManager -> Racing ItemManager -> Items NPCManager and PlayerManager remain. Note: You can use git log --follow src/file.cpp to trace the history of a file from before it was renamed.
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32
src/main.cpp
32
src/main.cpp
@@ -3,21 +3,21 @@
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#include "PlayerManager.hpp"
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#include "PlayerMovement.hpp"
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#include "BuiltinCommands.hpp"
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#include "ChatManager.hpp"
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#include "Buddies.hpp"
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#include "CustomCommands.hpp"
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#include "Combat.hpp"
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#include "MobAI.hpp"
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#include "ItemManager.hpp"
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#include "MissionManager.hpp"
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#include "NanoManager.hpp"
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#include "Items.hpp"
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#include "Missions.hpp"
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#include "Nanos.hpp"
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#include "NPCManager.hpp"
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#include "TransportManager.hpp"
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#include "BuddyManager.hpp"
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#include "Transport.hpp"
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#include "Buddies.hpp"
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#include "db/Database.hpp"
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#include "TableData.hpp"
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#include "GroupManager.hpp"
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#include "Groups.hpp"
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#include "Monitor.hpp"
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#include "RacingManager.hpp"
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#include "Racing.hpp"
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#include "Trading.hpp"
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#include "Email.hpp"
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#include "Vendor.hpp"
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@@ -101,20 +101,20 @@ int main() {
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PlayerManager::init();
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PlayerMovement::init();
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BuiltinCommands::init();
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ChatManager::init();
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Buddies::init();
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CustomCommands::init();
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Combat::init();
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MobAI::init();
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ItemManager::init();
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MissionManager::init();
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NanoManager::init();
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Items::init();
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Missions::init();
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Nanos::init();
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NPCManager::init();
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Vendor::init();
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TransportManager::init();
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BuddyManager::init();
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Transport::init();
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Buddies::init();
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Email::init();
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GroupManager::init();
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RacingManager::init();
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Groups::init();
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Racing::init();
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Database::open();
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Trading::init();
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