Add clearBuffs

This commit is contained in:
gsemaj
2023-07-25 10:41:45 -04:00
committed by gsemaj
parent 13e71de785
commit e7450b974c
3 changed files with 17 additions and 0 deletions

View File

@@ -54,6 +54,7 @@ void Player::removeBuff(int buffId) {
void Player::removeBuff(int buffId, int buffClass) {
if(hasBuff(buffId)) {
buffs[buffId]->clear((BuffClass)buffClass);
// buff might not be stale since another buff class might remain
if(buffs[buffId]->isStale()) {
delete buffs[buffId];
buffs.erase(buffId);
@@ -61,6 +62,17 @@ void Player::removeBuff(int buffId, int buffClass) {
}
}
void Player::clearBuffs(bool force) {
for(auto buff : buffs) {
if(!force) {
removeBuff(buff.first);
} else {
delete buff.second;
}
}
buffs.clear();
}
bool Player::hasBuff(int buffId) {
auto buff = buffs.find(buffId);
return buff != buffs.end() && !buff->second->isStale();
@@ -176,6 +188,8 @@ void CombatNPC::removeBuff(int buffId) { /* stubbed */ }
void CombatNPC::removeBuff(int buffId, int buffClass) { /* stubbed */ }
void CombatNPC::clearBuffs(bool force) { /* stubbed */ }
bool CombatNPC::hasBuff(int buffId) { /* stubbed */
return false;
}