Implement buff handling for CombatNPC

This commit is contained in:
gsemaj
2023-07-25 13:49:40 -04:00
parent 82bee2051a
commit e325f7a40b
9 changed files with 224 additions and 131 deletions

View File

@@ -8,6 +8,7 @@
#define REGISTER_SHARD_PACKET(pactype, handlr) CNShardServer::ShardPackets[pactype] = handlr;
#define REGISTER_SHARD_TIMER(handlr, delta) CNShardServer::Timers.push_back(TimerEvent(handlr, delta));
#define MS_PER_PLAYER_TICK 500
#define MS_PER_COMBAT_TICK 200
class CNShardServer : public CNServer {
private: