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Implemented buddy warping
Buddy warping now works, if anything else needs to be added/redone in regards to this feel free to let me know ^
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@@ -29,6 +29,9 @@ namespace BuddyManager {
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//Blocking/removing buddies
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void reqBuddyBlock(CNSocket* sock, CNPacketData* data);
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void reqBuddyDelete(CNSocket* sock, CNPacketData* data);
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//Buddy warping
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void reqBuddyWarp(CNSocket* sock, CNPacketData* data);
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//helper methods
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void requestedBuddy(CNSocket* sock, Player* plrReq, PlayerView& plr);
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