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added mobdata to config
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c8c4ec7d01
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@ -28,6 +28,8 @@ motd=Welcome to OpenFusion!
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npcdata=data/NPCs.json
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# warp target json data
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warpdata=data/warps.json
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# mob json
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mobdata=data/mobs.json
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# is everyone a GM?
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gm=true
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@ -45,7 +45,7 @@ void NPCManager::init() {
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// load temporary mob dump
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try {
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std::ifstream inFile("data/mobs.json"); // not in settings, since it's temp
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std::ifstream inFile(settings::MOBJSON); // not in settings, since it's temp
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nlohmann::json npcData;
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// read file into json
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@ -21,6 +21,7 @@ int settings::SPAWN_Z = -4210;
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std::string settings::GMPASS = "pass";
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std::string settings::NPCJSON = "data/NPCs.json";
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std::string settings::WARPJSON = "data/warps.json";
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std::string settings::MOBJSON = "data/mobs.json";
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std::string settings::MOTDSTRING = "Welcome to OpenFusion!";
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bool settings::GM = false;
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@ -50,6 +51,7 @@ void settings::init() {
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GMPASS = reader.Get("login", "pass", GMPASS);
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NPCJSON = reader.Get("shard", "npcdata", NPCJSON);
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WARPJSON = reader.Get("shard", "warpdata", WARPJSON);
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MOBJSON = reader.Get("shard", "mobdata", MOBJSON);
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MOTDSTRING = reader.Get("shard", "motd", MOTDSTRING);
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GM = reader.GetBoolean("shard", "gm", GM);
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}
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@ -15,6 +15,7 @@ namespace settings {
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extern std::string MOTDSTRING;
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extern std::string NPCJSON;
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extern std::string WARPJSON;
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extern std::string MOBJSON;
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extern std::string GMPASS;
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extern bool GM;
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