Make dynamic IDs count down from max instead of up from 0

This commit is contained in:
gsemaj
2021-04-26 13:50:51 -04:00
committed by Gent Semaj
parent 91dd5d5280
commit dd3066849b
4 changed files with 23 additions and 23 deletions

View File

@@ -124,8 +124,8 @@ BaseNPC *NPCManager::summonNPC(int x, int y, int z, uint64_t instance, int type,
uint64_t inst = baseInstance ? MAPNUM(instance) : instance;
#define EXTRA_HEIGHT 0
assert(nextId < INT32_MAX);
int id = nextId++;
//assert(nextId < INT32_MAX);
int id = nextId--;
int team = NPCData[type]["m_iTeam"];
BaseNPC *npc = nullptr;