The Future is now playable.

* Sync'd tdata so it has all the lair NPCs
* Bypassed Eduardo escort task
* Fixed the level 36 updateFusionMatter() memory error
* Fixed qitems being deleted even if the player fails to complete the
mission due to not having any inventory space, thus softlocking the
mission
This commit is contained in:
2020-09-25 23:05:36 +02:00
parent 1b35aab958
commit dccd92aff9
6 changed files with 62 additions and 41 deletions

View File

@@ -199,8 +199,8 @@ void TableData::init() {
}
/*
* Some item categories either don't possess iEquipLoc or use a different value for item type.
*/
* Some item categories either don't possess iEquipLoc or use a different value for item type.
*/
int TableData::getItemType(int itemSet) {
int overriden;
switch (itemSet)