The Future is now playable.

* Sync'd tdata so it has all the lair NPCs
* Bypassed Eduardo escort task
* Fixed the level 36 updateFusionMatter() memory error
* Fixed qitems being deleted even if the player fails to complete the
mission due to not having any inventory space, thus softlocking the
mission
This commit is contained in:
2020-09-25 23:05:36 +02:00
parent 1b35aab958
commit dccd92aff9
6 changed files with 62 additions and 41 deletions

View File

@@ -36,10 +36,10 @@ std::set<int> TreasureFinderPowers = {26, 40, 74};
* worker functions so we don't have to have unsightly function declarations.
*/
std::map<int32_t, NanoData> NanoManager::NanoTable;
}; // namespace
std::map<int32_t, NanoData> NanoManager::NanoTable;
void NanoManager::init() {
REGISTER_SHARD_PACKET(P_CL2FE_REQ_NANO_ACTIVE, nanoSummonHandler);
REGISTER_SHARD_PACKET(P_CL2FE_REQ_NANO_EQUIP, nanoEquipHandler);