The Future is now playable.

* Sync'd tdata so it has all the lair NPCs
* Bypassed Eduardo escort task
* Fixed the level 36 updateFusionMatter() memory error
* Fixed qitems being deleted even if the player fails to complete the
mission due to not having any inventory space, thus softlocking the
mission
This commit is contained in:
2020-09-25 23:05:36 +02:00
parent 1b35aab958
commit dccd92aff9
6 changed files with 62 additions and 41 deletions

View File

@@ -55,6 +55,7 @@ namespace MissionManager {
void mobKilled(CNSocket *sock, int mobid);
bool endTask(CNSocket *sock, int32_t taskNum);
void saveMission(Player* player, int missionId);
void quitTask(CNSocket* sock, int32_t taskNum);
}